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rege_dfa.c

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    Tom Lane authored
    warnings on a 64-bit machine.  Noted while chasing a recent regex
    bug report.
    06ce02f9
    History
    rege_dfa.c 17.01 KiB
    /*
     * DFA routines
     * This file is #included by regexec.c.
     *
     * Copyright (c) 1998, 1999 Henry Spencer.	All rights reserved.
     *
     * Development of this software was funded, in part, by Cray Research Inc.,
     * UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics
     * Corporation, none of whom are responsible for the results.  The author
     * thanks all of them.
     *
     * Redistribution and use in source and binary forms -- with or without
     * modification -- are permitted for any purpose, provided that
     * redistributions in source form retain this entire copyright notice and
     * indicate the origin and nature of any modifications.
     *
     * I'd appreciate being given credit for this package in the documentation
     * of software which uses it, but that is not a requirement.
     *
     * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
     * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
     * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL
     * HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
     * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
     * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
     * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
     * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     *
     * $PostgreSQL: pgsql/src/backend/regex/rege_dfa.c,v 1.8 2007/10/06 16:05:54 tgl Exp $
     *
     */
    
    /*
     * longest - longest-preferred matching engine
     */
    static chr *					/* endpoint, or NULL */
    longest(struct vars * v,		/* used only for debug and exec flags */
    		struct dfa * d,
    		chr *start,				/* where the match should start */
    		chr *stop,				/* match must end at or before here */
    		int *hitstopp)			/* record whether hit v->stop, if non-NULL */
    {
    	chr		   *cp;
    	chr		   *realstop = (stop == v->stop) ? stop : stop + 1;
    	color		co;
    	struct sset *css;
    	struct sset *ss;
    	chr		   *post;
    	int			i;
    	struct colormap *cm = d->cm;
    
    	/* initialize */
    	css = initialize(v, d, start);
    	cp = start;
    	if (hitstopp != NULL)
    		*hitstopp = 0;
    
    	/* startup */
    	FDEBUG(("+++ startup +++\n"));
    	if (cp == v->start)
    	{
    		co = d->cnfa->bos[(v->eflags & REG_NOTBOL) ? 0 : 1];
    		FDEBUG(("color %ld\n", (long) co));
    	}
    	else
    	{
    		co = GETCOLOR(cm, *(cp - 1));
    		FDEBUG(("char %c, color %ld\n", (char) *(cp - 1), (long) co));
    	}
    	css = miss(v, d, css, co, cp, start);
    	if (css == NULL)
    		return NULL;
    	css->lastseen = cp;
    
    	/* main loop */
    	if (v->eflags & REG_FTRACE)
    		while (cp < realstop)
    		{
    			FDEBUG(("+++ at c%d +++\n", (int) (css - d->ssets)));
    			co = GETCOLOR(cm, *cp);
    			FDEBUG(("char %c, color %ld\n", (char) *cp, (long) co));
    			ss = css->outs[co];
    			if (ss == NULL)
    			{
    				ss = miss(v, d, css, co, cp + 1, start);
    				if (ss == NULL)
    					break;		/* NOTE BREAK OUT */
    			}
    			cp++;
    			ss->lastseen = cp;
    			css = ss;
    		}
    	else
    		while (cp < realstop)
    		{
    			co = GETCOLOR(cm, *cp);
    			ss = css->outs[co];
    			if (ss == NULL)
    			{
    				ss = miss(v, d, css, co, cp + 1, start);
    				if (ss == NULL)
    					break;		/* NOTE BREAK OUT */
    			}
    			cp++;
    			ss->lastseen = cp;
    			css = ss;
    		}
    
    	/* shutdown */
    	FDEBUG(("+++ shutdown at c%d +++\n", (int) (css - d->ssets)));
    	if (cp == v->stop && stop == v->stop)
    	{
    		if (hitstopp != NULL)
    			*hitstopp = 1;
    		co = d->cnfa->eos[(v->eflags & REG_NOTEOL) ? 0 : 1];
    		FDEBUG(("color %ld\n", (long) co));
    		ss = miss(v, d, css, co, cp, start);
    		/* special case:  match ended at eol? */
    		if (ss != NULL && (ss->flags & POSTSTATE))
    			return cp;
    		else if (ss != NULL)
    			ss->lastseen = cp;	/* to be tidy */
    	}
    
    	/* find last match, if any */
    	post = d->lastpost;
    	for (ss = d->ssets, i = d->nssused; i > 0; ss++, i--)
    		if ((ss->flags & POSTSTATE) && post != ss->lastseen &&
    			(post == NULL || post < ss->lastseen))
    			post = ss->lastseen;
    	if (post != NULL)			/* found one */
    		return post - 1;
    
    	return NULL;
    }
    
    /*
     * shortest - shortest-preferred matching engine
     */
    static chr *					/* endpoint, or NULL */
    shortest(struct vars * v,
    		 struct dfa * d,
    		 chr *start,			/* where the match should start */
    		 chr *min,				/* match must end at or after here */
    		 chr *max,				/* match must end at or before here */
    		 chr **coldp,			/* store coldstart pointer here, if nonNULL */
    		 int *hitstopp)			/* record whether hit v->stop, if non-NULL */
    {
    	chr		   *cp;
    	chr		   *realmin = (min == v->stop) ? min : min + 1;
    	chr		   *realmax = (max == v->stop) ? max : max + 1;
    	color		co;
    	struct sset *css;
    	struct sset *ss;
    	struct colormap *cm = d->cm;
    
    	/* initialize */
    	css = initialize(v, d, start);
    	cp = start;
    	if (hitstopp != NULL)
    		*hitstopp = 0;
    
    	/* startup */
    	FDEBUG(("--- startup ---\n"));
    	if (cp == v->start)
    	{
    		co = d->cnfa->bos[(v->eflags & REG_NOTBOL) ? 0 : 1];
    		FDEBUG(("color %ld\n", (long) co));
    	}
    	else
    	{
    		co = GETCOLOR(cm, *(cp - 1));
    		FDEBUG(("char %c, color %ld\n", (char) *(cp - 1), (long) co));
    	}
    	css = miss(v, d, css, co, cp, start);
    	if (css == NULL)
    		return NULL;
    	css->lastseen = cp;
    	ss = css;
    
    	/* main loop */
    	if (v->eflags & REG_FTRACE)
    		while (cp < realmax)
    		{
    			FDEBUG(("--- at c%d ---\n", (int) (css - d->ssets)));
    			co = GETCOLOR(cm, *cp);
    			FDEBUG(("char %c, color %ld\n", (char) *cp, (long) co));
    			ss = css->outs[co];
    			if (ss == NULL)
    			{
    				ss = miss(v, d, css, co, cp + 1, start);
    				if (ss == NULL)
    					break;		/* NOTE BREAK OUT */
    			}
    			cp++;
    			ss->lastseen = cp;
    			css = ss;
    			if ((ss->flags & POSTSTATE) && cp >= realmin)
    				break;			/* NOTE BREAK OUT */
    		}
    	else
    		while (cp < realmax)
    		{
    			co = GETCOLOR(cm, *cp);
    			ss = css->outs[co];
    			if (ss == NULL)
    			{
    				ss = miss(v, d, css, co, cp + 1, start);
    				if (ss == NULL)
    					break;		/* NOTE BREAK OUT */
    			}
    			cp++;
    			ss->lastseen = cp;
    			css = ss;
    			if ((ss->flags & POSTSTATE) && cp >= realmin)
    				break;			/* NOTE BREAK OUT */
    		}
    
    	if (ss == NULL)
    		return NULL;
    
    	if (coldp != NULL)			/* report last no-progress state set, if any */
    		*coldp = lastcold(v, d);
    
    	if ((ss->flags & POSTSTATE) && cp > min)
    	{
    		assert(cp >= realmin);
    		cp--;
    	}
    	else if (cp == v->stop && max == v->stop)
    	{
    		co = d->cnfa->eos[(v->eflags & REG_NOTEOL) ? 0 : 1];
    		FDEBUG(("color %ld\n", (long) co));
    		ss = miss(v, d, css, co, cp, start);
    		/* match might have ended at eol */
    		if ((ss == NULL || !(ss->flags & POSTSTATE)) && hitstopp != NULL)
    			*hitstopp = 1;
    	}
    
    	if (ss == NULL || !(ss->flags & POSTSTATE))
    		return NULL;
    
    	return cp;
    }
    
    /*
     * lastcold - determine last point at which no progress had been made
     */
    static chr *					/* endpoint, or NULL */
    lastcold(struct vars * v,
    		 struct dfa * d)
    {
    	struct sset *ss;
    	chr		   *nopr;
    	int			i;
    
    	nopr = d->lastnopr;
    	if (nopr == NULL)
    		nopr = v->start;
    	for (ss = d->ssets, i = d->nssused; i > 0; ss++, i--)
    		if ((ss->flags & NOPROGRESS) && nopr < ss->lastseen)
    			nopr = ss->lastseen;
    	return nopr;
    }
    
    /*
     * newdfa - set up a fresh DFA
     */
    static struct dfa *
    newdfa(struct vars * v,
    	   struct cnfa * cnfa,
    	   struct colormap * cm,
    	   struct smalldfa * small) /* preallocated space, may be NULL */
    {
    	struct dfa *d;
    	size_t		nss = cnfa->nstates * 2;
    	int			wordsper = (cnfa->nstates + UBITS - 1) / UBITS;
    	struct smalldfa *smallwas = small;
    
    	assert(cnfa != NULL && cnfa->nstates != 0);
    
    	if (nss <= FEWSTATES && cnfa->ncolors <= FEWCOLORS)
    	{
    		assert(wordsper == 1);
    		if (small == NULL)
    		{
    			small = (struct smalldfa *) MALLOC(
    											   sizeof(struct smalldfa));
    			if (small == NULL)
    			{
    				ERR(REG_ESPACE);
    				return NULL;
    			}
    		}
    		d = &small->dfa;
    		d->ssets = small->ssets;
    		d->statesarea = small->statesarea;
    		d->work = &d->statesarea[nss];
    		d->outsarea = small->outsarea;
    		d->incarea = small->incarea;
    		d->cptsmalloced = 0;
    		d->mallocarea = (smallwas == NULL) ? (char *) small : NULL;
    	}
    	else
    	{
    		d = (struct dfa *) MALLOC(sizeof(struct dfa));
    		if (d == NULL)
    		{
    			ERR(REG_ESPACE);
    			return NULL;
    		}
    		d->ssets = (struct sset *) MALLOC(nss * sizeof(struct sset));
    		d->statesarea = (unsigned *) MALLOC((nss + WORK) * wordsper *
    											sizeof(unsigned));
    		d->work = &d->statesarea[nss * wordsper];
    		d->outsarea = (struct sset **) MALLOC(nss * cnfa->ncolors *
    											  sizeof(struct sset *));
    		d->incarea = (struct arcp *) MALLOC(nss * cnfa->ncolors *
    											sizeof(struct arcp));
    		d->cptsmalloced = 1;
    		d->mallocarea = (char *) d;
    		if (d->ssets == NULL || d->statesarea == NULL ||
    			d->outsarea == NULL || d->incarea == NULL)
    		{
    			freedfa(d);
    			ERR(REG_ESPACE);
    			return NULL;
    		}
    	}
    
    	d->nssets = (v->eflags & REG_SMALL) ? 7 : nss;
    	d->nssused = 0;
    	d->nstates = cnfa->nstates;
    	d->ncolors = cnfa->ncolors;
    	d->wordsper = wordsper;
    	d->cnfa = cnfa;
    	d->cm = cm;
    	d->lastpost = NULL;
    	d->lastnopr = NULL;
    	d->search = d->ssets;
    
    	/* initialization of sset fields is done as needed */
    
    	return d;
    }
    
    /*
     * freedfa - free a DFA
     */
    static void
    freedfa(struct dfa * d)
    {
    	if (d->cptsmalloced)
    	{
    		if (d->ssets != NULL)
    			FREE(d->ssets);
    		if (d->statesarea != NULL)
    			FREE(d->statesarea);
    		if (d->outsarea != NULL)
    			FREE(d->outsarea);
    		if (d->incarea != NULL)
    			FREE(d->incarea);
    	}
    
    	if (d->mallocarea != NULL)
    		FREE(d->mallocarea);
    }
    
    /*
     * hash - construct a hash code for a bitvector
     *
     * There are probably better ways, but they're more expensive.
     */
    static unsigned
    hash(unsigned *uv,
    	 int n)
    {
    	int			i;
    	unsigned	h;
    
    	h = 0;
    	for (i = 0; i < n; i++)
    		h ^= uv[i];
    	return h;
    }
    
    /*
     * initialize - hand-craft a cache entry for startup, otherwise get ready
     */
    static struct sset *
    initialize(struct vars * v,		/* used only for debug flags */
    		   struct dfa * d,
    		   chr *start)
    {
    	struct sset *ss;
    	int			i;
    
    	/* is previous one still there? */
    	if (d->nssused > 0 && (d->ssets[0].flags & STARTER))
    		ss = &d->ssets[0];
    	else
    	{							/* no, must (re)build it */
    		ss = getvacant(v, d, start, start);
    		for (i = 0; i < d->wordsper; i++)
    			ss->states[i] = 0;
    		BSET(ss->states, d->cnfa->pre);
    		ss->hash = HASH(ss->states, d->wordsper);
    		assert(d->cnfa->pre != d->cnfa->post);
    		ss->flags = STARTER | LOCKED | NOPROGRESS;
    		/* lastseen dealt with below */
    	}
    
    	for (i = 0; i < d->nssused; i++)
    		d->ssets[i].lastseen = NULL;
    	ss->lastseen = start;		/* maybe untrue, but harmless */
    	d->lastpost = NULL;
    	d->lastnopr = NULL;
    	return ss;
    }
    
    /*
     * miss - handle a cache miss
     */
    static struct sset *			/* NULL if goes to empty set */
    miss(struct vars * v,			/* used only for debug flags */
    	 struct dfa * d,
    	 struct sset * css,
    	 pcolor co,
    	 chr *cp,					/* next chr */
    	 chr *start)				/* where the attempt got started */
    {
    	struct cnfa *cnfa = d->cnfa;
    	int			i;
    	unsigned	h;
    	struct carc *ca;
    	struct sset *p;
    	int			ispost;
    	int			noprogress;
    	int			gotstate;
    	int			dolacons;
    	int			sawlacons;
    
    	/* for convenience, we can be called even if it might not be a miss */
    	if (css->outs[co] != NULL)
    	{
    		FDEBUG(("hit\n"));
    		return css->outs[co];
    	}
    	FDEBUG(("miss\n"));
    
    	/* first, what set of states would we end up in? */
    	for (i = 0; i < d->wordsper; i++)
    		d->work[i] = 0;
    	ispost = 0;
    	noprogress = 1;
    	gotstate = 0;
    	for (i = 0; i < d->nstates; i++)
    		if (ISBSET(css->states, i))
    			for (ca = cnfa->states[i] + 1; ca->co != COLORLESS; ca++)
    				if (ca->co == co)
    				{
    					BSET(d->work, ca->to);
    					gotstate = 1;
    					if (ca->to == cnfa->post)
    						ispost = 1;
    					if (!cnfa->states[ca->to]->co)
    						noprogress = 0;
    					FDEBUG(("%d -> %d\n", i, ca->to));
    				}
    	dolacons = (gotstate) ? (cnfa->flags & HASLACONS) : 0;
    	sawlacons = 0;
    	while (dolacons)
    	{							/* transitive closure */
    		dolacons = 0;
    		for (i = 0; i < d->nstates; i++)
    			if (ISBSET(d->work, i))
    				for (ca = cnfa->states[i] + 1; ca->co != COLORLESS;
    					 ca++)
    				{
    					if (ca->co <= cnfa->ncolors)
    						continue;		/* NOTE CONTINUE */
    					sawlacons = 1;
    					if (ISBSET(d->work, ca->to))
    						continue;		/* NOTE CONTINUE */
    					if (!lacon(v, cnfa, cp, ca->co))
    						continue;		/* NOTE CONTINUE */
    					BSET(d->work, ca->to);
    					dolacons = 1;
    					if (ca->to == cnfa->post)
    						ispost = 1;
    					if (!cnfa->states[ca->to]->co)
    						noprogress = 0;
    					FDEBUG(("%d :> %d\n", i, ca->to));
    				}
    	}
    	if (!gotstate)
    		return NULL;
    	h = HASH(d->work, d->wordsper);
    
    	/* next, is that in the cache? */
    	for (p = d->ssets, i = d->nssused; i > 0; p++, i--)
    		if (HIT(h, d->work, p, d->wordsper))
    		{
    			FDEBUG(("cached c%d\n", (int) (p - d->ssets)));
    			break;				/* NOTE BREAK OUT */
    		}
    	if (i == 0)
    	{							/* nope, need a new cache entry */
    		p = getvacant(v, d, cp, start);
    		assert(p != css);
    		for (i = 0; i < d->wordsper; i++)
    			p->states[i] = d->work[i];
    		p->hash = h;
    		p->flags = (ispost) ? POSTSTATE : 0;
    		if (noprogress)
    			p->flags |= NOPROGRESS;
    		/* lastseen to be dealt with by caller */
    	}
    
    	if (!sawlacons)
    	{							/* lookahead conds. always cache miss */
    		FDEBUG(("c%d[%d]->c%d\n",
    				(int) (css - d->ssets), co, (int) (p - d->ssets)));
    		css->outs[co] = p;
    		css->inchain[co] = p->ins;
    		p->ins.ss = css;
    		p->ins.co = (color) co;
    	}
    	return p;
    }
    
    /*
     * lacon - lookahead-constraint checker for miss()
     */
    static int						/* predicate:  constraint satisfied? */
    lacon(struct vars * v,
    	  struct cnfa * pcnfa,		/* parent cnfa */
    	  chr *cp,
    	  pcolor co)				/* "color" of the lookahead constraint */
    {
    	int			n;
    	struct subre *sub;
    	struct dfa *d;
    	struct smalldfa sd;
    	chr		   *end;
    
    	n = co - pcnfa->ncolors;
    	assert(n < v->g->nlacons && v->g->lacons != NULL);
    	FDEBUG(("=== testing lacon %d\n", n));
    	sub = &v->g->lacons[n];
    	d = newdfa(v, &sub->cnfa, &v->g->cmap, &sd);
    	if (d == NULL)
    	{
    		ERR(REG_ESPACE);
    		return 0;
    	}
    	end = longest(v, d, cp, v->stop, (int *) NULL);
    	freedfa(d);
    	FDEBUG(("=== lacon %d match %d\n", n, (end != NULL)));
    	return (sub->subno) ? (end != NULL) : (end == NULL);
    }
    
    /*
     * getvacant - get a vacant state set
     * This routine clears out the inarcs and outarcs, but does not otherwise
     * clear the innards of the state set -- that's up to the caller.
     */
    static struct sset *
    getvacant(struct vars * v,		/* used only for debug flags */
    		  struct dfa * d,
    		  chr *cp,
    		  chr *start)
    {
    	int			i;
    	struct sset *ss;
    	struct sset *p;
    	struct arcp ap;
    	color		co;
    
    	ss = pickss(v, d, cp, start);
    	assert(!(ss->flags & LOCKED));
    
    	/* clear out its inarcs, including self-referential ones */
    	ap = ss->ins;
    	while ((p = ap.ss) != NULL)
    	{
    		co = ap.co;
    		FDEBUG(("zapping c%d's %ld outarc\n", (int) (p - d->ssets), (long) co));
    		p->outs[co] = NULL;
    		ap = p->inchain[co];
    		p->inchain[co].ss = NULL;		/* paranoia */
    	}
    	ss->ins.ss = NULL;
    
    	/* take it off the inarc chains of the ssets reached by its outarcs */
    	for (i = 0; i < d->ncolors; i++)
    	{
    		p = ss->outs[i];
    		assert(p != ss);		/* not self-referential */
    		if (p == NULL)
    			continue;			/* NOTE CONTINUE */
    		FDEBUG(("del outarc %d from c%d's in chn\n", i, (int) (p - d->ssets)));
    		if (p->ins.ss == ss && p->ins.co == i)
    			p->ins = ss->inchain[i];
    		else
    		{
    			struct arcp lastap = {NULL, 0};
    
    			assert(p->ins.ss != NULL);
    			for (ap = p->ins; ap.ss != NULL &&
    				 !(ap.ss == ss && ap.co == i);
    				 ap = ap.ss->inchain[ap.co])
    				lastap = ap;
    			assert(ap.ss != NULL);
    			lastap.ss->inchain[lastap.co] = ss->inchain[i];
    		}
    		ss->outs[i] = NULL;
    		ss->inchain[i].ss = NULL;
    	}
    
    	/* if ss was a success state, may need to remember location */
    	if ((ss->flags & POSTSTATE) && ss->lastseen != d->lastpost &&
    		(d->lastpost == NULL || d->lastpost < ss->lastseen))
    		d->lastpost = ss->lastseen;
    
    	/* likewise for a no-progress state */
    	if ((ss->flags & NOPROGRESS) && ss->lastseen != d->lastnopr &&
    		(d->lastnopr == NULL || d->lastnopr < ss->lastseen))
    		d->lastnopr = ss->lastseen;
    
    	return ss;
    }
    
    /*
     * pickss - pick the next stateset to be used
     */
    static struct sset *
    pickss(struct vars * v,			/* used only for debug flags */
    	   struct dfa * d,
    	   chr *cp,
    	   chr *start)
    {
    	int			i;
    	struct sset *ss;
    	struct sset *end;
    	chr		   *ancient;
    
    	/* shortcut for cases where cache isn't full */
    	if (d->nssused < d->nssets)
    	{
    		i = d->nssused;
    		d->nssused++;
    		ss = &d->ssets[i];
    		FDEBUG(("new c%d\n", i));
    		/* set up innards */
    		ss->states = &d->statesarea[i * d->wordsper];
    		ss->flags = 0;
    		ss->ins.ss = NULL;
    		ss->ins.co = WHITE;		/* give it some value */
    		ss->outs = &d->outsarea[i * d->ncolors];
    		ss->inchain = &d->incarea[i * d->ncolors];
    		for (i = 0; i < d->ncolors; i++)
    		{
    			ss->outs[i] = NULL;
    			ss->inchain[i].ss = NULL;
    		}
    		return ss;
    	}
    
    	/* look for oldest, or old enough anyway */
    	if (cp - start > d->nssets * 2 / 3) /* oldest 33% are expendable */
    		ancient = cp - d->nssets * 2 / 3;
    	else
    		ancient = start;
    	for (ss = d->search, end = &d->ssets[d->nssets]; ss < end; ss++)
    		if ((ss->lastseen == NULL || ss->lastseen < ancient) &&
    			!(ss->flags & LOCKED))
    		{
    			d->search = ss + 1;
    			FDEBUG(("replacing c%d\n", (int) (ss - d->ssets)));
    			return ss;
    		}
    	for (ss = d->ssets, end = d->search; ss < end; ss++)
    		if ((ss->lastseen == NULL || ss->lastseen < ancient) &&
    			!(ss->flags & LOCKED))
    		{
    			d->search = ss + 1;
    			FDEBUG(("replacing c%d\n", (int) (ss - d->ssets)));
    			return ss;
    		}
    
    	/* nobody's old enough?!? -- something's really wrong */
    	FDEBUG(("cannot find victim to replace!\n"));
    	assert(NOTREACHED);
    	ERR(REG_ASSERT);
    	return d->ssets;
    }