src/backend/nodes/README Node Structures =============== Andrew Yu (11/94) Introduction ------------ The current node structures are plain old C structures. "Inheritance" is achieved by convention. No additional functions will be generated. Functions that manipulate node structures reside in this directory. FILES IN THIS DIRECTORY (src/backend/nodes/) General-purpose node manipulation functions: copyfuncs.c - copy a node tree equalfuncs.c - compare two node trees outfuncs.c - convert a node tree to text representation readfuncs.c - convert text representation back to a node tree makefuncs.c - creator functions for some common node types nodeFuncs.c - some other general-purpose manipulation functions Specialized manipulation functions: bitmapset.c - Bitmapset support list.c - generic list support params.c - Param support tidbitmap.c - TIDBitmap support value.c - support for Value nodes FILES IN src/include/nodes/ Node definitions: nodes.h - define node tags (NodeTag) primnodes.h - primitive nodes parsenodes.h - parse tree nodes plannodes.h - plan tree nodes relation.h - planner internal nodes execnodes.h - executor nodes memnodes.h - memory nodes pg_list.h - generic list Steps to Add a Node ------------------- Suppose you wanna define a node Foo: 1. Add a tag (T_Foo) to the enum NodeTag in nodes.h. (If you insert the tag in a way that moves the numbers associated with existing tags, you'll need to recompile the whole tree after doing this. It doesn't force initdb though, because the numbers never go to disk.) 2. Add the structure definition to the appropriate include/nodes/???.h file. If you intend to inherit from, say a Plan node, put Plan as the first field of your struct definition. 3. If you intend to use copyObject, equal, nodeToString or stringToNode, add an appropriate function to copyfuncs.c, equalfuncs.c, outfuncs.c and readfuncs.c accordingly. (Except for frequently used nodes, don't bother writing a creator function in makefuncs.c) The header comments in those files give general rules for whether you need to add support. 4. Add cases to the functions in nodeFuncs.c as needed. There are many other places you'll probably also need to teach about your new node type. Best bet is to grep for references to one or two similar existing node types to find all the places to touch. Historical Note --------------- Prior to the current simple C structure definitions, the Node structures used a pseudo-inheritance system which automatically generated creator and accessor functions. Since every node inherited from LispValue, the whole thing was a mess. Here's a little anecdote: LispValue definition -- class used to support lisp structures in C. This is here because we did not want to totally rewrite planner and executor code which depended on lisp structures when we ported postgres V1 from lisp to C. -cim 4/23/90
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Tom Lane
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This patch adds the ability to write TABLE( function1(), function2(), ...) as a single FROM-clause entry. The result is the concatenation of the first row from each function, followed by the second row from each function, etc; with NULLs inserted if any function produces fewer rows than others. This is believed to be a much more useful behavior than what Postgres currently does with multiple SRFs in a SELECT list. This syntax also provides a reasonable way to combine use of column definition lists with WITH ORDINALITY: put the column definition list inside TABLE(), where it's clear that it doesn't control the ordinality column as well. Also implement SQL-compliant multiple-argument UNNEST(), by turning UNNEST(a,b,c) into TABLE(unnest(a), unnest(b), unnest(c)). The SQL standard specifies TABLE() with only a single function, not multiple functions, and it seems to require an implicit UNNEST() which is not what this patch does. There may be something wrong with that reading of the spec, though, because if it's right then the spec's TABLE() is just a pointless alternative spelling of UNNEST(). After further review of that, we might choose to adopt a different syntax for what this patch does, but in any case this functionality seems clearly worthwhile. Andrew Gierth, reviewed by Zoltán Böszörményi and Heikki Linnakangas, and significantly revised by me
Name | Last commit | Last update |
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.. | ||
Makefile | ||
README | ||
bitmapset.c | ||
copyfuncs.c | ||
equalfuncs.c | ||
list.c | ||
makefuncs.c | ||
nodeFuncs.c | ||
nodes.c | ||
outfuncs.c | ||
params.c | ||
print.c | ||
read.c | ||
readfuncs.c | ||
tidbitmap.c | ||
value.c |