/*-------------------------------------------------------------------------
 *
 * nodeWindowAgg.c
 *	  routines to handle WindowAgg nodes.
 *
 * A WindowAgg node evaluates "window functions" across suitable partitions
 * of the input tuple set.	Any one WindowAgg works for just a single window
 * specification, though it can evaluate multiple window functions sharing
 * identical window specifications.  The input tuples are required to be
 * delivered in sorted order, with the PARTITION BY columns (if any) as
 * major sort keys and the ORDER BY columns (if any) as minor sort keys.
 * (The planner generates a stack of WindowAggs with intervening Sort nodes
 * as needed, if a query involves more than one window specification.)
 *
 * Since window functions can require access to any or all of the rows in
 * the current partition, we accumulate rows of the partition into a
 * tuplestore.	The window functions are called using the WindowObject API
 * so that they can access those rows as needed.
 *
 * We also support using plain aggregate functions as window functions.
 * For these, the regular Agg-node environment is emulated for each partition.
 * As required by the SQL spec, the output represents the value of the
 * aggregate function over all rows in the current row's window frame.
 *
 *
 * Portions Copyright (c) 1996-2011, PostgreSQL Global Development Group
 * Portions Copyright (c) 1994, Regents of the University of California
 *
 * IDENTIFICATION
 *	  src/backend/executor/nodeWindowAgg.c
 *
 *-------------------------------------------------------------------------
 */
#include "postgres.h"

#include "catalog/pg_aggregate.h"
#include "catalog/pg_proc.h"
#include "catalog/pg_type.h"
#include "executor/executor.h"
#include "executor/nodeWindowAgg.h"
#include "miscadmin.h"
#include "nodes/nodeFuncs.h"
#include "optimizer/clauses.h"
#include "parser/parse_agg.h"
#include "parser/parse_coerce.h"
#include "utils/acl.h"
#include "utils/builtins.h"
#include "utils/datum.h"
#include "utils/lsyscache.h"
#include "utils/memutils.h"
#include "utils/syscache.h"
#include "windowapi.h"

/*
 * All the window function APIs are called with this object, which is passed
 * to window functions as fcinfo->context.
 */
typedef struct WindowObjectData
{
	NodeTag		type;
	WindowAggState *winstate;	/* parent WindowAggState */
	List	   *argstates;		/* ExprState trees for fn's arguments */
	void	   *localmem;		/* WinGetPartitionLocalMemory's chunk */
	int			markptr;		/* tuplestore mark pointer for this fn */
	int			readptr;		/* tuplestore read pointer for this fn */
	int64		markpos;		/* row that markptr is positioned on */
	int64		seekpos;		/* row that readptr is positioned on */
} WindowObjectData;

/*
 * We have one WindowStatePerFunc struct for each window function and
 * window aggregate handled by this node.
 */
typedef struct WindowStatePerFuncData
{
	/* Links to WindowFunc expr and state nodes this working state is for */
	WindowFuncExprState *wfuncstate;
	WindowFunc *wfunc;

	int			numArguments;	/* number of arguments */

	FmgrInfo	flinfo;			/* fmgr lookup data for window function */

	/*
	 * We need the len and byval info for the result of each function in order
	 * to know how to copy/delete values.
	 */
	int16		resulttypeLen;
	bool		resulttypeByVal;

	bool		plain_agg;		/* is it just a plain aggregate function? */
	int			aggno;			/* if so, index of its PerAggData */

	WindowObject winobj;		/* object used in window function API */
} WindowStatePerFuncData;

/*
 * For plain aggregate window functions, we also have one of these.
 */
typedef struct WindowStatePerAggData
{
	/* Oids of transfer functions */
	Oid			transfn_oid;
	Oid			finalfn_oid;	/* may be InvalidOid */

	/*
	 * fmgr lookup data for transfer functions --- only valid when
	 * corresponding oid is not InvalidOid.  Note in particular that fn_strict
	 * flags are kept here.
	 */
	FmgrInfo	transfn;
	FmgrInfo	finalfn;

	/*
	 * initial value from pg_aggregate entry
	 */
	Datum		initValue;
	bool		initValueIsNull;

	/*
	 * cached value for current frame boundaries
	 */
	Datum		resultValue;
	bool		resultValueIsNull;

	/*
	 * We need the len and byval info for the agg's input, result, and
	 * transition data types in order to know how to copy/delete values.
	 */
	int16		inputtypeLen,
				resulttypeLen,
				transtypeLen;
	bool		inputtypeByVal,
				resulttypeByVal,
				transtypeByVal;

	int			wfuncno;		/* index of associated PerFuncData */

	/* Current transition value */
	Datum		transValue;		/* current transition value */
	bool		transValueIsNull;

	bool		noTransValue;	/* true if transValue not set yet */
} WindowStatePerAggData;

static void initialize_windowaggregate(WindowAggState *winstate,
						   WindowStatePerFunc perfuncstate,
						   WindowStatePerAgg peraggstate);
static void advance_windowaggregate(WindowAggState *winstate,
						WindowStatePerFunc perfuncstate,
						WindowStatePerAgg peraggstate);
static void finalize_windowaggregate(WindowAggState *winstate,
						 WindowStatePerFunc perfuncstate,
						 WindowStatePerAgg peraggstate,
						 Datum *result, bool *isnull);

static void eval_windowaggregates(WindowAggState *winstate);
static void eval_windowfunction(WindowAggState *winstate,
					WindowStatePerFunc perfuncstate,
					Datum *result, bool *isnull);

static void begin_partition(WindowAggState *winstate);
static void spool_tuples(WindowAggState *winstate, int64 pos);
static void release_partition(WindowAggState *winstate);

static bool row_is_in_frame(WindowAggState *winstate, int64 pos,
				TupleTableSlot *slot);
static void update_frameheadpos(WindowObject winobj, TupleTableSlot *slot);
static void update_frametailpos(WindowObject winobj, TupleTableSlot *slot);

static WindowStatePerAggData *initialize_peragg(WindowAggState *winstate,
				  WindowFunc *wfunc,
				  WindowStatePerAgg peraggstate);
static Datum GetAggInitVal(Datum textInitVal, Oid transtype);

static bool are_peers(WindowAggState *winstate, TupleTableSlot *slot1,
		  TupleTableSlot *slot2);
static bool window_gettupleslot(WindowObject winobj, int64 pos,
					TupleTableSlot *slot);


/*
 * initialize_windowaggregate
 * parallel to initialize_aggregates in nodeAgg.c
 */
static void
initialize_windowaggregate(WindowAggState *winstate,
						   WindowStatePerFunc perfuncstate,
						   WindowStatePerAgg peraggstate)
{
	MemoryContext oldContext;

	if (peraggstate->initValueIsNull)
		peraggstate->transValue = peraggstate->initValue;
	else
	{
		oldContext = MemoryContextSwitchTo(winstate->aggcontext);
		peraggstate->transValue = datumCopy(peraggstate->initValue,
											peraggstate->transtypeByVal,
											peraggstate->transtypeLen);
		MemoryContextSwitchTo(oldContext);
	}
	peraggstate->transValueIsNull = peraggstate->initValueIsNull;
	peraggstate->noTransValue = peraggstate->initValueIsNull;
	peraggstate->resultValueIsNull = true;
}

/*
 * advance_windowaggregate
 * parallel to advance_aggregates in nodeAgg.c
 */
static void
advance_windowaggregate(WindowAggState *winstate,
						WindowStatePerFunc perfuncstate,
						WindowStatePerAgg peraggstate)
{
	WindowFuncExprState *wfuncstate = perfuncstate->wfuncstate;
	int			numArguments = perfuncstate->numArguments;
	FunctionCallInfoData fcinfodata;
	FunctionCallInfo fcinfo = &fcinfodata;
	Datum		newVal;
	ListCell   *arg;
	int			i;
	MemoryContext oldContext;
	ExprContext *econtext = winstate->tmpcontext;

	oldContext = MemoryContextSwitchTo(econtext->ecxt_per_tuple_memory);

	/* We start from 1, since the 0th arg will be the transition value */
	i = 1;
	foreach(arg, wfuncstate->args)
	{
		ExprState  *argstate = (ExprState *) lfirst(arg);

		fcinfo->arg[i] = ExecEvalExpr(argstate, econtext,
									  &fcinfo->argnull[i], NULL);
		i++;
	}

	if (peraggstate->transfn.fn_strict)
	{
		/*
		 * For a strict transfn, nothing happens when there's a NULL input; we
		 * just keep the prior transValue.
		 */
		for (i = 1; i <= numArguments; i++)
		{
			if (fcinfo->argnull[i])
			{
				MemoryContextSwitchTo(oldContext);
				return;
			}
		}
		if (peraggstate->noTransValue)
		{
			/*
			 * transValue has not been initialized. This is the first non-NULL
			 * input value. We use it as the initial value for transValue. (We
			 * already checked that the agg's input type is binary-compatible
			 * with its transtype, so straight copy here is OK.)
			 *
			 * We must copy the datum into aggcontext if it is pass-by-ref. We
			 * do not need to pfree the old transValue, since it's NULL.
			 */
			MemoryContextSwitchTo(winstate->aggcontext);
			peraggstate->transValue = datumCopy(fcinfo->arg[1],
												peraggstate->transtypeByVal,
												peraggstate->transtypeLen);
			peraggstate->transValueIsNull = false;
			peraggstate->noTransValue = false;
			MemoryContextSwitchTo(oldContext);
			return;
		}
		if (peraggstate->transValueIsNull)
		{
			/*
			 * Don't call a strict function with NULL inputs.  Note it is
			 * possible to get here despite the above tests, if the transfn is
			 * strict *and* returned a NULL on a prior cycle. If that happens
			 * we will propagate the NULL all the way to the end.
			 */
			MemoryContextSwitchTo(oldContext);
			return;
		}
	}

	/*
	 * OK to call the transition function
	 */
	InitFunctionCallInfoData(*fcinfo, &(peraggstate->transfn),
							 numArguments + 1,
							 (void *) winstate, NULL);
	fcinfo->arg[0] = peraggstate->transValue;
	fcinfo->argnull[0] = peraggstate->transValueIsNull;
	newVal = FunctionCallInvoke(fcinfo);

	/*
	 * If pass-by-ref datatype, must copy the new value into aggcontext and
	 * pfree the prior transValue.	But if transfn returned a pointer to its
	 * first input, we don't need to do anything.
	 */
	if (!peraggstate->transtypeByVal &&
		DatumGetPointer(newVal) != DatumGetPointer(peraggstate->transValue))
	{
		if (!fcinfo->isnull)
		{
			MemoryContextSwitchTo(winstate->aggcontext);
			newVal = datumCopy(newVal,
							   peraggstate->transtypeByVal,
							   peraggstate->transtypeLen);
		}
		if (!peraggstate->transValueIsNull)
			pfree(DatumGetPointer(peraggstate->transValue));
	}

	MemoryContextSwitchTo(oldContext);
	peraggstate->transValue = newVal;
	peraggstate->transValueIsNull = fcinfo->isnull;
}

/*
 * finalize_windowaggregate
 * parallel to finalize_aggregate in nodeAgg.c
 */
static void
finalize_windowaggregate(WindowAggState *winstate,
						 WindowStatePerFunc perfuncstate,
						 WindowStatePerAgg peraggstate,
						 Datum *result, bool *isnull)
{
	MemoryContext oldContext;

	oldContext = MemoryContextSwitchTo(winstate->ss.ps.ps_ExprContext->ecxt_per_tuple_memory);

	/*
	 * Apply the agg's finalfn if one is provided, else return transValue.
	 */
	if (OidIsValid(peraggstate->finalfn_oid))
	{
		FunctionCallInfoData fcinfo;

		InitFunctionCallInfoData(fcinfo, &(peraggstate->finalfn), 1,
								 (void *) winstate, NULL);
		fcinfo.arg[0] = peraggstate->transValue;
		fcinfo.argnull[0] = peraggstate->transValueIsNull;
		if (fcinfo.flinfo->fn_strict && peraggstate->transValueIsNull)
		{
			/* don't call a strict function with NULL inputs */
			*result = (Datum) 0;
			*isnull = true;
		}
		else
		{
			*result = FunctionCallInvoke(&fcinfo);
			*isnull = fcinfo.isnull;
		}
	}
	else
	{
		*result = peraggstate->transValue;
		*isnull = peraggstate->transValueIsNull;
	}

	/*
	 * If result is pass-by-ref, make sure it is in the right context.
	 */
	if (!peraggstate->resulttypeByVal && !*isnull &&
		!MemoryContextContains(CurrentMemoryContext,
							   DatumGetPointer(*result)))
		*result = datumCopy(*result,
							peraggstate->resulttypeByVal,
							peraggstate->resulttypeLen);
	MemoryContextSwitchTo(oldContext);
}

/*
 * eval_windowaggregates
 * evaluate plain aggregates being used as window functions
 *
 * Much of this is duplicated from nodeAgg.c.  But NOTE that we expect to be
 * able to call aggregate final functions repeatedly after aggregating more
 * data onto the same transition value.  This is not a behavior required by
 * nodeAgg.c.
 */
static void
eval_windowaggregates(WindowAggState *winstate)
{
	WindowStatePerAgg peraggstate;
	int			wfuncno,
				numaggs;
	int			i;
	MemoryContext oldContext;
	ExprContext *econtext;
	WindowObject agg_winobj;
	TupleTableSlot *agg_row_slot;

	numaggs = winstate->numaggs;
	if (numaggs == 0)
		return;					/* nothing to do */

	/* final output execution is in ps_ExprContext */
	econtext = winstate->ss.ps.ps_ExprContext;
	agg_winobj = winstate->agg_winobj;
	agg_row_slot = winstate->agg_row_slot;

	/*
	 * Currently, we support only a subset of the SQL-standard window framing
	 * rules.
	 *
	 * If the frame start is UNBOUNDED_PRECEDING, the window frame consists of
	 * a contiguous group of rows extending forward from the start of the
	 * partition, and rows only enter the frame, never exit it, as the current
	 * row advances forward.  This makes it possible to use an incremental
	 * strategy for evaluating aggregates: we run the transition function for
	 * each row added to the frame, and run the final function whenever we
	 * need the current aggregate value.  This is considerably more efficient
	 * than the naive approach of re-running the entire aggregate calculation
	 * for each current row.  It does assume that the final function doesn't
	 * damage the running transition value, but we have the same assumption in
	 * nodeAgg.c too (when it rescans an existing hash table).
	 *
	 * For other frame start rules, we discard the aggregate state and re-run
	 * the aggregates whenever the frame head row moves.  We can still
	 * optimize as above whenever successive rows share the same frame head.
	 *
	 * In many common cases, multiple rows share the same frame and hence the
	 * same aggregate value. (In particular, if there's no ORDER BY in a RANGE
	 * window, then all rows are peers and so they all have window frame equal
	 * to the whole partition.)  We optimize such cases by calculating the
	 * aggregate value once when we reach the first row of a peer group, and
	 * then returning the saved value for all subsequent rows.
	 *
	 * 'aggregatedupto' keeps track of the first row that has not yet been
	 * accumulated into the aggregate transition values.  Whenever we start a
	 * new peer group, we accumulate forward to the end of the peer group.
	 *
	 * TODO: Rerunning aggregates from the frame start can be pretty slow. For
	 * some aggregates like SUM and COUNT we could avoid that by implementing
	 * a "negative transition function" that would be called for each row as
	 * it exits the frame.	We'd have to think about avoiding recalculation of
	 * volatile arguments of aggregate functions, too.
	 */

	/*
	 * First, update the frame head position.
	 */
	update_frameheadpos(agg_winobj, winstate->temp_slot_1);

	/*
	 * Initialize aggregates on first call for partition, or if the frame head
	 * position moved since last time.
	 */
	if (winstate->currentpos == 0 ||
		winstate->frameheadpos != winstate->aggregatedbase)
	{
		/*
		 * Discard transient aggregate values
		 */
		MemoryContextResetAndDeleteChildren(winstate->aggcontext);

		for (i = 0; i < numaggs; i++)
		{
			peraggstate = &winstate->peragg[i];
			wfuncno = peraggstate->wfuncno;
			initialize_windowaggregate(winstate,
									   &winstate->perfunc[wfuncno],
									   peraggstate);
		}

		/*
		 * If we created a mark pointer for aggregates, keep it pushed up to
		 * frame head, so that tuplestore can discard unnecessary rows.
		 */
		if (agg_winobj->markptr >= 0)
			WinSetMarkPosition(agg_winobj, winstate->frameheadpos);

		/*
		 * Initialize for loop below
		 */
		ExecClearTuple(agg_row_slot);
		winstate->aggregatedbase = winstate->frameheadpos;
		winstate->aggregatedupto = winstate->frameheadpos;
	}

	/*
	 * In UNBOUNDED_FOLLOWING mode, we don't have to recalculate aggregates
	 * except when the frame head moves.  In END_CURRENT_ROW mode, we only
	 * have to recalculate when the frame head moves or currentpos has
	 * advanced past the place we'd aggregated up to.  Check for these cases
	 * and if so, reuse the saved result values.
	 */
	if ((winstate->frameOptions & (FRAMEOPTION_END_UNBOUNDED_FOLLOWING |
								   FRAMEOPTION_END_CURRENT_ROW)) &&
		winstate->aggregatedbase <= winstate->currentpos &&
		winstate->aggregatedupto > winstate->currentpos)
	{
		for (i = 0; i < numaggs; i++)
		{
			peraggstate = &winstate->peragg[i];
			wfuncno = peraggstate->wfuncno;
			econtext->ecxt_aggvalues[wfuncno] = peraggstate->resultValue;
			econtext->ecxt_aggnulls[wfuncno] = peraggstate->resultValueIsNull;
		}
		return;
	}

	/*
	 * Advance until we reach a row not in frame (or end of partition).
	 *
	 * Note the loop invariant: agg_row_slot is either empty or holds the row
	 * at position aggregatedupto.	We advance aggregatedupto after processing
	 * a row.
	 */
	for (;;)
	{
		/* Fetch next row if we didn't already */
		if (TupIsNull(agg_row_slot))
		{
			if (!window_gettupleslot(agg_winobj, winstate->aggregatedupto,
									 agg_row_slot))
				break;			/* must be end of partition */
		}

		/* Exit loop (for now) if not in frame */
		if (!row_is_in_frame(winstate, winstate->aggregatedupto, agg_row_slot))
			break;

		/* Set tuple context for evaluation of aggregate arguments */
		winstate->tmpcontext->ecxt_outertuple = agg_row_slot;

		/* Accumulate row into the aggregates */
		for (i = 0; i < numaggs; i++)
		{
			peraggstate = &winstate->peragg[i];
			wfuncno = peraggstate->wfuncno;
			advance_windowaggregate(winstate,
									&winstate->perfunc[wfuncno],
									peraggstate);
		}

		/* Reset per-input-tuple context after each tuple */
		ResetExprContext(winstate->tmpcontext);

		/* And advance the aggregated-row state */
		winstate->aggregatedupto++;
		ExecClearTuple(agg_row_slot);
	}

	/*
	 * finalize aggregates and fill result/isnull fields.
	 */
	for (i = 0; i < numaggs; i++)
	{
		Datum	   *result;
		bool	   *isnull;

		peraggstate = &winstate->peragg[i];
		wfuncno = peraggstate->wfuncno;
		result = &econtext->ecxt_aggvalues[wfuncno];
		isnull = &econtext->ecxt_aggnulls[wfuncno];
		finalize_windowaggregate(winstate,
								 &winstate->perfunc[wfuncno],
								 peraggstate,
								 result, isnull);

		/*
		 * save the result in case next row shares the same frame.
		 *
		 * XXX in some framing modes, eg ROWS/END_CURRENT_ROW, we can know in
		 * advance that the next row can't possibly share the same frame. Is
		 * it worth detecting that and skipping this code?
		 */
		if (!peraggstate->resulttypeByVal)
		{
			/*
			 * clear old resultValue in order not to leak memory.  (Note: the
			 * new result can't possibly be the same datum as old resultValue,
			 * because we never passed it to the trans function.)
			 */
			if (!peraggstate->resultValueIsNull)
				pfree(DatumGetPointer(peraggstate->resultValue));

			/*
			 * If pass-by-ref, copy it into our aggregate context.
			 */
			if (!*isnull)
			{
				oldContext = MemoryContextSwitchTo(winstate->aggcontext);
				peraggstate->resultValue =
					datumCopy(*result,
							  peraggstate->resulttypeByVal,
							  peraggstate->resulttypeLen);
				MemoryContextSwitchTo(oldContext);
			}
		}
		else
		{
			peraggstate->resultValue = *result;
		}
		peraggstate->resultValueIsNull = *isnull;
	}
}

/*
 * eval_windowfunction
 *
 * Arguments of window functions are not evaluated here, because a window
 * function can need random access to arbitrary rows in the partition.
 * The window function uses the special WinGetFuncArgInPartition and
 * WinGetFuncArgInFrame functions to evaluate the arguments for the rows
 * it wants.
 */
static void
eval_windowfunction(WindowAggState *winstate, WindowStatePerFunc perfuncstate,
					Datum *result, bool *isnull)
{
	FunctionCallInfoData fcinfo;
	MemoryContext oldContext;

	oldContext = MemoryContextSwitchTo(winstate->ss.ps.ps_ExprContext->ecxt_per_tuple_memory);

	/*
	 * We don't pass any normal arguments to a window function, but we do pass
	 * it the number of arguments, in order to permit window function
	 * implementations to support varying numbers of arguments.  The real info
	 * goes through the WindowObject, which is passed via fcinfo->context.
	 */
	InitFunctionCallInfoData(fcinfo, &(perfuncstate->flinfo),
							 perfuncstate->numArguments,
							 (void *) perfuncstate->winobj, NULL);
	/* Just in case, make all the regular argument slots be null */
	memset(fcinfo.argnull, true, perfuncstate->numArguments);

	*result = FunctionCallInvoke(&fcinfo);
	*isnull = fcinfo.isnull;

	/*
	 * Make sure pass-by-ref data is allocated in the appropriate context. (We
	 * need this in case the function returns a pointer into some short-lived
	 * tuple, as is entirely possible.)
	 */
	if (!perfuncstate->resulttypeByVal && !fcinfo.isnull &&
		!MemoryContextContains(CurrentMemoryContext,
							   DatumGetPointer(*result)))
		*result = datumCopy(*result,
							perfuncstate->resulttypeByVal,
							perfuncstate->resulttypeLen);

	MemoryContextSwitchTo(oldContext);
}

/*
 * begin_partition
 * Start buffering rows of the next partition.
 */
static void
begin_partition(WindowAggState *winstate)
{
	PlanState  *outerPlan = outerPlanState(winstate);
	int			numfuncs = winstate->numfuncs;
	int			i;

	winstate->partition_spooled = false;
	winstate->framehead_valid = false;
	winstate->frametail_valid = false;
	winstate->spooled_rows = 0;
	winstate->currentpos = 0;
	winstate->frameheadpos = 0;
	winstate->frametailpos = -1;
	ExecClearTuple(winstate->agg_row_slot);

	/*
	 * If this is the very first partition, we need to fetch the first input
	 * row to store in first_part_slot.
	 */
	if (TupIsNull(winstate->first_part_slot))
	{
		TupleTableSlot *outerslot = ExecProcNode(outerPlan);

		if (!TupIsNull(outerslot))
			ExecCopySlot(winstate->first_part_slot, outerslot);
		else
		{
			/* outer plan is empty, so we have nothing to do */
			winstate->partition_spooled = true;
			winstate->more_partitions = false;
			return;
		}
	}

	/* Create new tuplestore for this partition */
	winstate->buffer = tuplestore_begin_heap(false, false, work_mem);

	/*
	 * Set up read pointers for the tuplestore.  The current pointer doesn't
	 * need BACKWARD capability, but the per-window-function read pointers do,
	 * and the aggregate pointer does if frame start is movable.
	 */
	winstate->current_ptr = 0;	/* read pointer 0 is pre-allocated */

	/* reset default REWIND capability bit for current ptr */
	tuplestore_set_eflags(winstate->buffer, 0);

	/* create read pointers for aggregates, if needed */
	if (winstate->numaggs > 0)
	{
		WindowObject agg_winobj = winstate->agg_winobj;
		int			readptr_flags = 0;

		/* If the frame head is potentially movable ... */
		if (!(winstate->frameOptions & FRAMEOPTION_START_UNBOUNDED_PRECEDING))
		{
			/* ... create a mark pointer to track the frame head */
			agg_winobj->markptr = tuplestore_alloc_read_pointer(winstate->buffer, 0);
			/* and the read pointer will need BACKWARD capability */
			readptr_flags |= EXEC_FLAG_BACKWARD;
		}

		agg_winobj->readptr = tuplestore_alloc_read_pointer(winstate->buffer,
															readptr_flags);
		agg_winobj->markpos = -1;
		agg_winobj->seekpos = -1;

		/* Also reset the row counters for aggregates */
		winstate->aggregatedbase = 0;
		winstate->aggregatedupto = 0;
	}

	/* create mark and read pointers for each real window function */
	for (i = 0; i < numfuncs; i++)
	{
		WindowStatePerFunc perfuncstate = &(winstate->perfunc[i]);

		if (!perfuncstate->plain_agg)
		{
			WindowObject winobj = perfuncstate->winobj;

			winobj->markptr = tuplestore_alloc_read_pointer(winstate->buffer,
															0);
			winobj->readptr = tuplestore_alloc_read_pointer(winstate->buffer,
														 EXEC_FLAG_BACKWARD);
			winobj->markpos = -1;
			winobj->seekpos = -1;
		}
	}

	/*
	 * Store the first tuple into the tuplestore (it's always available now;
	 * we either read it above, or saved it at the end of previous partition)
	 */
	tuplestore_puttupleslot(winstate->buffer, winstate->first_part_slot);
	winstate->spooled_rows++;
}

/*
 * Read tuples from the outer node, up to and including position 'pos', and
 * store them into the tuplestore. If pos is -1, reads the whole partition.
 */
static void
spool_tuples(WindowAggState *winstate, int64 pos)
{
	WindowAgg  *node = (WindowAgg *) winstate->ss.ps.plan;
	PlanState  *outerPlan;
	TupleTableSlot *outerslot;
	MemoryContext oldcontext;

	if (!winstate->buffer)
		return;					/* just a safety check */
	if (winstate->partition_spooled)
		return;					/* whole partition done already */

	/*
	 * If the tuplestore has spilled to disk, alternate reading and writing
	 * becomes quite expensive due to frequent buffer flushes.	It's cheaper
	 * to force the entire partition to get spooled in one go.
	 *
	 * XXX this is a horrid kluge --- it'd be better to fix the performance
	 * problem inside tuplestore.  FIXME
	 */
	if (!tuplestore_in_memory(winstate->buffer))
		pos = -1;

	outerPlan = outerPlanState(winstate);

	/* Must be in query context to call outerplan */
	oldcontext = MemoryContextSwitchTo(winstate->ss.ps.ps_ExprContext->ecxt_per_query_memory);

	while (winstate->spooled_rows <= pos || pos == -1)
	{
		outerslot = ExecProcNode(outerPlan);
		if (TupIsNull(outerslot))
		{
			/* reached the end of the last partition */
			winstate->partition_spooled = true;
			winstate->more_partitions = false;
			break;
		}

		if (node->partNumCols > 0)
		{
			/* Check if this tuple still belongs to the current partition */
			if (!execTuplesMatch(winstate->first_part_slot,
								 outerslot,
								 node->partNumCols, node->partColIdx,
								 winstate->partEqfunctions,
								 winstate->tmpcontext->ecxt_per_tuple_memory))
			{
				/*
				 * end of partition; copy the tuple for the next cycle.
				 */
				ExecCopySlot(winstate->first_part_slot, outerslot);
				winstate->partition_spooled = true;
				winstate->more_partitions = true;
				break;
			}
		}

		/* Still in partition, so save it into the tuplestore */
		tuplestore_puttupleslot(winstate->buffer, outerslot);
		winstate->spooled_rows++;
	}

	MemoryContextSwitchTo(oldcontext);
}

/*
 * release_partition
 * clear information kept within a partition, including
 * tuplestore and aggregate results.
 */
static void
release_partition(WindowAggState *winstate)
{
	int			i;

	for (i = 0; i < winstate->numfuncs; i++)
	{
		WindowStatePerFunc perfuncstate = &(winstate->perfunc[i]);

		/* Release any partition-local state of this window function */
		if (perfuncstate->winobj)
			perfuncstate->winobj->localmem = NULL;
	}

	/*
	 * Release all partition-local memory (in particular, any partition-local
	 * state that we might have trashed our pointers to in the above loop, and
	 * any aggregate temp data).  We don't rely on retail pfree because some
	 * aggregates might have allocated data we don't have direct pointers to.
	 */
	MemoryContextResetAndDeleteChildren(winstate->partcontext);
	MemoryContextResetAndDeleteChildren(winstate->aggcontext);

	if (winstate->buffer)
		tuplestore_end(winstate->buffer);
	winstate->buffer = NULL;
	winstate->partition_spooled = false;
}

/*
 * row_is_in_frame
 * Determine whether a row is in the current row's window frame according
 * to our window framing rule
 *
 * The caller must have already determined that the row is in the partition
 * and fetched it into a slot.	This function just encapsulates the framing
 * rules.
 */
static bool
row_is_in_frame(WindowAggState *winstate, int64 pos, TupleTableSlot *slot)
{
	int			frameOptions = winstate->frameOptions;

	Assert(pos >= 0);			/* else caller error */

	/* First, check frame starting conditions */
	if (frameOptions & FRAMEOPTION_START_CURRENT_ROW)
	{
		if (frameOptions & FRAMEOPTION_ROWS)
		{
			/* rows before current row are out of frame */
			if (pos < winstate->currentpos)
				return false;
		}
		else if (frameOptions & FRAMEOPTION_RANGE)
		{
			/* preceding row that is not peer is out of frame */
			if (pos < winstate->currentpos &&
				!are_peers(winstate, slot, winstate->ss.ss_ScanTupleSlot))
				return false;
		}
		else
			Assert(false);
	}
	else if (frameOptions & FRAMEOPTION_START_VALUE)
	{
		if (frameOptions & FRAMEOPTION_ROWS)
		{
			int64		offset = DatumGetInt64(winstate->startOffsetValue);

			/* rows before current row + offset are out of frame */
			if (frameOptions & FRAMEOPTION_START_VALUE_PRECEDING)
				offset = -offset;

			if (pos < winstate->currentpos + offset)
				return false;
		}
		else if (frameOptions & FRAMEOPTION_RANGE)
		{
			/* parser should have rejected this */
			elog(ERROR, "window frame with value offset is not implemented");
		}
		else
			Assert(false);
	}

	/* Okay so far, now check frame ending conditions */
	if (frameOptions & FRAMEOPTION_END_CURRENT_ROW)
	{
		if (frameOptions & FRAMEOPTION_ROWS)
		{
			/* rows after current row are out of frame */
			if (pos > winstate->currentpos)
				return false;
		}
		else if (frameOptions & FRAMEOPTION_RANGE)
		{
			/* following row that is not peer is out of frame */
			if (pos > winstate->currentpos &&
				!are_peers(winstate, slot, winstate->ss.ss_ScanTupleSlot))
				return false;
		}
		else
			Assert(false);
	}
	else if (frameOptions & FRAMEOPTION_END_VALUE)
	{
		if (frameOptions & FRAMEOPTION_ROWS)
		{
			int64		offset = DatumGetInt64(winstate->endOffsetValue);

			/* rows after current row + offset are out of frame */
			if (frameOptions & FRAMEOPTION_END_VALUE_PRECEDING)
				offset = -offset;

			if (pos > winstate->currentpos + offset)
				return false;
		}
		else if (frameOptions & FRAMEOPTION_RANGE)
		{
			/* parser should have rejected this */
			elog(ERROR, "window frame with value offset is not implemented");
		}
		else
			Assert(false);
	}

	/* If we get here, it's in frame */
	return true;
}

/*
 * update_frameheadpos
 * make frameheadpos valid for the current row
 *
 * Uses the winobj's read pointer for any required fetches; hence, if the
 * frame mode is one that requires row comparisons, the winobj's mark must
 * not be past the currently known frame head.	Also uses the specified slot
 * for any required fetches.
 */
static void
update_frameheadpos(WindowObject winobj, TupleTableSlot *slot)
{
	WindowAggState *winstate = winobj->winstate;
	WindowAgg  *node = (WindowAgg *) winstate->ss.ps.plan;
	int			frameOptions = winstate->frameOptions;

	if (winstate->framehead_valid)
		return;					/* already known for current row */

	if (frameOptions & FRAMEOPTION_START_UNBOUNDED_PRECEDING)
	{
		/* In UNBOUNDED PRECEDING mode, frame head is always row 0 */
		winstate->frameheadpos = 0;
		winstate->framehead_valid = true;
	}
	else if (frameOptions & FRAMEOPTION_START_CURRENT_ROW)
	{
		if (frameOptions & FRAMEOPTION_ROWS)
		{
			/* In ROWS mode, frame head is the same as current */
			winstate->frameheadpos = winstate->currentpos;
			winstate->framehead_valid = true;
		}
		else if (frameOptions & FRAMEOPTION_RANGE)
		{
			int64		fhprev;

			/* If no ORDER BY, all rows are peers with each other */
			if (node->ordNumCols == 0)
			{
				winstate->frameheadpos = 0;
				winstate->framehead_valid = true;
				return;
			}

			/*
			 * In RANGE START_CURRENT mode, frame head is the first row that
			 * is a peer of current row.  We search backwards from current,
			 * which could be a bit inefficient if peer sets are large. Might
			 * be better to have a separate read pointer that moves forward
			 * tracking the frame head.
			 */
			fhprev = winstate->currentpos - 1;
			for (;;)
			{
				/* assume the frame head can't go backwards */
				if (fhprev < winstate->frameheadpos)
					break;
				if (!window_gettupleslot(winobj, fhprev, slot))
					break;		/* start of partition */
				if (!are_peers(winstate, slot, winstate->ss.ss_ScanTupleSlot))
					break;		/* not peer of current row */
				fhprev--;
			}
			winstate->frameheadpos = fhprev + 1;
			winstate->framehead_valid = true;
		}
		else
			Assert(false);
	}
	else if (frameOptions & FRAMEOPTION_START_VALUE)
	{
		if (frameOptions & FRAMEOPTION_ROWS)
		{
			/* In ROWS mode, bound is physically n before/after current */
			int64		offset = DatumGetInt64(winstate->startOffsetValue);

			if (frameOptions & FRAMEOPTION_START_VALUE_PRECEDING)
				offset = -offset;

			winstate->frameheadpos = winstate->currentpos + offset;
			/* frame head can't go before first row */
			if (winstate->frameheadpos < 0)
				winstate->frameheadpos = 0;
			else if (winstate->frameheadpos > winstate->currentpos)
			{
				/* make sure frameheadpos is not past end of partition */
				spool_tuples(winstate, winstate->frameheadpos - 1);
				if (winstate->frameheadpos > winstate->spooled_rows)
					winstate->frameheadpos = winstate->spooled_rows;
			}
			winstate->framehead_valid = true;
		}
		else if (frameOptions & FRAMEOPTION_RANGE)
		{
			/* parser should have rejected this */
			elog(ERROR, "window frame with value offset is not implemented");
		}
		else
			Assert(false);
	}
	else
		Assert(false);
}

/*
 * update_frametailpos
 * make frametailpos valid for the current row
 *
 * Uses the winobj's read pointer for any required fetches; hence, if the
 * frame mode is one that requires row comparisons, the winobj's mark must
 * not be past the currently known frame tail.	Also uses the specified slot
 * for any required fetches.
 */
static void
update_frametailpos(WindowObject winobj, TupleTableSlot *slot)
{
	WindowAggState *winstate = winobj->winstate;
	WindowAgg  *node = (WindowAgg *) winstate->ss.ps.plan;
	int			frameOptions = winstate->frameOptions;

	if (winstate->frametail_valid)
		return;					/* already known for current row */

	if (frameOptions & FRAMEOPTION_END_UNBOUNDED_FOLLOWING)
	{
		/* In UNBOUNDED FOLLOWING mode, all partition rows are in frame */
		spool_tuples(winstate, -1);
		winstate->frametailpos = winstate->spooled_rows - 1;
		winstate->frametail_valid = true;
	}
	else if (frameOptions & FRAMEOPTION_END_CURRENT_ROW)
	{
		if (frameOptions & FRAMEOPTION_ROWS)
		{
			/* In ROWS mode, exactly the rows up to current are in frame */
			winstate->frametailpos = winstate->currentpos;
			winstate->frametail_valid = true;
		}
		else if (frameOptions & FRAMEOPTION_RANGE)
		{
			int64		ftnext;

			/* If no ORDER BY, all rows are peers with each other */
			if (node->ordNumCols == 0)
			{
				spool_tuples(winstate, -1);
				winstate->frametailpos = winstate->spooled_rows - 1;
				winstate->frametail_valid = true;
				return;
			}

			/*
			 * Else we have to search for the first non-peer of the current
			 * row.  We assume the current value of frametailpos is a lower
			 * bound on the possible frame tail location, ie, frame tail never
			 * goes backward, and that currentpos is also a lower bound, ie,
			 * frame end always >= current row.
			 */
			ftnext = Max(winstate->frametailpos, winstate->currentpos) + 1;
			for (;;)
			{
				if (!window_gettupleslot(winobj, ftnext, slot))
					break;		/* end of partition */
				if (!are_peers(winstate, slot, winstate->ss.ss_ScanTupleSlot))
					break;		/* not peer of current row */
				ftnext++;
			}
			winstate->frametailpos = ftnext - 1;
			winstate->frametail_valid = true;
		}
		else
			Assert(false);
	}
	else if (frameOptions & FRAMEOPTION_END_VALUE)
	{
		if (frameOptions & FRAMEOPTION_ROWS)
		{
			/* In ROWS mode, bound is physically n before/after current */
			int64		offset = DatumGetInt64(winstate->endOffsetValue);

			if (frameOptions & FRAMEOPTION_END_VALUE_PRECEDING)
				offset = -offset;

			winstate->frametailpos = winstate->currentpos + offset;
			/* smallest allowable value of frametailpos is -1 */
			if (winstate->frametailpos < 0)
				winstate->frametailpos = -1;
			else if (winstate->frametailpos > winstate->currentpos)
			{
				/* make sure frametailpos is not past last row of partition */
				spool_tuples(winstate, winstate->frametailpos);
				if (winstate->frametailpos >= winstate->spooled_rows)
					winstate->frametailpos = winstate->spooled_rows - 1;
			}
			winstate->frametail_valid = true;
		}
		else if (frameOptions & FRAMEOPTION_RANGE)
		{
			/* parser should have rejected this */
			elog(ERROR, "window frame with value offset is not implemented");
		}
		else
			Assert(false);
	}
	else
		Assert(false);
}


/* -----------------
 * ExecWindowAgg
 *
 *	ExecWindowAgg receives tuples from its outer subplan and
 *	stores them into a tuplestore, then processes window functions.
 *	This node doesn't reduce nor qualify any row so the number of
 *	returned rows is exactly the same as its outer subplan's result
 *	(ignoring the case of SRFs in the targetlist, that is).
 * -----------------
 */
TupleTableSlot *
ExecWindowAgg(WindowAggState *winstate)
{
	TupleTableSlot *result;
	ExprDoneCond isDone;
	ExprContext *econtext;
	int			i;
	int			numfuncs;

	if (winstate->all_done)
		return NULL;

	/*
	 * Check to see if we're still projecting out tuples from a previous
	 * output tuple (because there is a function-returning-set in the
	 * projection expressions).  If so, try to project another one.
	 */
	if (winstate->ss.ps.ps_TupFromTlist)
	{
		TupleTableSlot *result;
		ExprDoneCond isDone;

		result = ExecProject(winstate->ss.ps.ps_ProjInfo, &isDone);
		if (isDone == ExprMultipleResult)
			return result;
		/* Done with that source tuple... */
		winstate->ss.ps.ps_TupFromTlist = false;
	}

	/*
	 * Compute frame offset values, if any, during first call.
	 */
	if (winstate->all_first)
	{
		int			frameOptions = winstate->frameOptions;
		ExprContext *econtext = winstate->ss.ps.ps_ExprContext;
		Datum		value;
		bool		isnull;
		int16		len;
		bool		byval;

		if (frameOptions & FRAMEOPTION_START_VALUE)
		{
			Assert(winstate->startOffset != NULL);
			value = ExecEvalExprSwitchContext(winstate->startOffset,
											  econtext,
											  &isnull,
											  NULL);
			if (isnull)
				ereport(ERROR,
						(errcode(ERRCODE_NULL_VALUE_NOT_ALLOWED),
						 errmsg("frame starting offset must not be null")));
			/* copy value into query-lifespan context */
			get_typlenbyval(exprType((Node *) winstate->startOffset->expr),
							&len, &byval);
			winstate->startOffsetValue = datumCopy(value, byval, len);
			if (frameOptions & FRAMEOPTION_ROWS)
			{
				/* value is known to be int8 */
				int64		offset = DatumGetInt64(value);

				if (offset < 0)
					ereport(ERROR,
							(errcode(ERRCODE_INVALID_PARAMETER_VALUE),
					  errmsg("frame starting offset must not be negative")));
			}
		}
		if (frameOptions & FRAMEOPTION_END_VALUE)
		{
			Assert(winstate->endOffset != NULL);
			value = ExecEvalExprSwitchContext(winstate->endOffset,
											  econtext,
											  &isnull,
											  NULL);
			if (isnull)
				ereport(ERROR,
						(errcode(ERRCODE_NULL_VALUE_NOT_ALLOWED),
						 errmsg("frame ending offset must not be null")));
			/* copy value into query-lifespan context */
			get_typlenbyval(exprType((Node *) winstate->endOffset->expr),
							&len, &byval);
			winstate->endOffsetValue = datumCopy(value, byval, len);
			if (frameOptions & FRAMEOPTION_ROWS)
			{
				/* value is known to be int8 */
				int64		offset = DatumGetInt64(value);

				if (offset < 0)
					ereport(ERROR,
							(errcode(ERRCODE_INVALID_PARAMETER_VALUE),
						errmsg("frame ending offset must not be negative")));
			}
		}
		winstate->all_first = false;
	}

restart:
	if (winstate->buffer == NULL)
	{
		/* Initialize for first partition and set current row = 0 */
		begin_partition(winstate);
		/* If there are no input rows, we'll detect that and exit below */
	}
	else
	{
		/* Advance current row within partition */
		winstate->currentpos++;
		/* This might mean that the frame moves, too */
		winstate->framehead_valid = false;
		winstate->frametail_valid = false;
	}

	/*
	 * Spool all tuples up to and including the current row, if we haven't
	 * already
	 */
	spool_tuples(winstate, winstate->currentpos);

	/* Move to the next partition if we reached the end of this partition */
	if (winstate->partition_spooled &&
		winstate->currentpos >= winstate->spooled_rows)
	{
		release_partition(winstate);

		if (winstate->more_partitions)
		{
			begin_partition(winstate);
			Assert(winstate->spooled_rows > 0);
		}
		else
		{
			winstate->all_done = true;
			return NULL;
		}
	}

	/* final output execution is in ps_ExprContext */
	econtext = winstate->ss.ps.ps_ExprContext;

	/* Clear the per-output-tuple context for current row */
	ResetExprContext(econtext);

	/*
	 * Read the current row from the tuplestore, and save in ScanTupleSlot.
	 * (We can't rely on the outerplan's output slot because we may have to
	 * read beyond the current row.  Also, we have to actually copy the row
	 * out of the tuplestore, since window function evaluation might cause the
	 * tuplestore to dump its state to disk.)
	 *
	 * Current row must be in the tuplestore, since we spooled it above.
	 */
	tuplestore_select_read_pointer(winstate->buffer, winstate->current_ptr);
	if (!tuplestore_gettupleslot(winstate->buffer, true, true,
								 winstate->ss.ss_ScanTupleSlot))
		elog(ERROR, "unexpected end of tuplestore");

	/*
	 * Evaluate true window functions
	 */
	numfuncs = winstate->numfuncs;
	for (i = 0; i < numfuncs; i++)
	{
		WindowStatePerFunc perfuncstate = &(winstate->perfunc[i]);

		if (perfuncstate->plain_agg)
			continue;
		eval_windowfunction(winstate, perfuncstate,
			  &(econtext->ecxt_aggvalues[perfuncstate->wfuncstate->wfuncno]),
			  &(econtext->ecxt_aggnulls[perfuncstate->wfuncstate->wfuncno]));
	}

	/*
	 * Evaluate aggregates
	 */
	if (winstate->numaggs > 0)
		eval_windowaggregates(winstate);

	/*
	 * Truncate any no-longer-needed rows from the tuplestore.
	 */
	tuplestore_trim(winstate->buffer);

	/*
	 * Form and return a projection tuple using the windowfunc results and the
	 * current row.  Setting ecxt_outertuple arranges that any Vars will be
	 * evaluated with respect to that row.
	 */
	econtext->ecxt_outertuple = winstate->ss.ss_ScanTupleSlot;
	result = ExecProject(winstate->ss.ps.ps_ProjInfo, &isDone);

	if (isDone == ExprEndResult)
	{
		/* SRF in tlist returned no rows, so advance to next input tuple */
		goto restart;
	}

	winstate->ss.ps.ps_TupFromTlist =
		(isDone == ExprMultipleResult);
	return result;
}

/* -----------------
 * ExecInitWindowAgg
 *
 *	Creates the run-time information for the WindowAgg node produced by the
 *	planner and initializes its outer subtree
 * -----------------
 */
WindowAggState *
ExecInitWindowAgg(WindowAgg *node, EState *estate, int eflags)
{
	WindowAggState *winstate;
	Plan	   *outerPlan;
	ExprContext *econtext;
	ExprContext *tmpcontext;
	WindowStatePerFunc perfunc;
	WindowStatePerAgg peragg;
	int			numfuncs,
				wfuncno,
				numaggs,
				aggno;
	ListCell   *l;

	/* check for unsupported flags */
	Assert(!(eflags & (EXEC_FLAG_BACKWARD | EXEC_FLAG_MARK)));

	/*
	 * create state structure
	 */
	winstate = makeNode(WindowAggState);
	winstate->ss.ps.plan = (Plan *) node;
	winstate->ss.ps.state = estate;

	/*
	 * Create expression contexts.	We need two, one for per-input-tuple
	 * processing and one for per-output-tuple processing.	We cheat a little
	 * by using ExecAssignExprContext() to build both.
	 */
	ExecAssignExprContext(estate, &winstate->ss.ps);
	tmpcontext = winstate->ss.ps.ps_ExprContext;
	winstate->tmpcontext = tmpcontext;
	ExecAssignExprContext(estate, &winstate->ss.ps);

	/* Create long-lived context for storage of partition-local memory etc */
	winstate->partcontext =
		AllocSetContextCreate(CurrentMemoryContext,
							  "WindowAgg_Partition",
							  ALLOCSET_DEFAULT_MINSIZE,
							  ALLOCSET_DEFAULT_INITSIZE,
							  ALLOCSET_DEFAULT_MAXSIZE);

	/* Create mid-lived context for aggregate trans values etc */
	winstate->aggcontext =
		AllocSetContextCreate(CurrentMemoryContext,
							  "WindowAgg_Aggregates",
							  ALLOCSET_DEFAULT_MINSIZE,
							  ALLOCSET_DEFAULT_INITSIZE,
							  ALLOCSET_DEFAULT_MAXSIZE);

	/*
	 * tuple table initialization
	 */
	ExecInitScanTupleSlot(estate, &winstate->ss);
	ExecInitResultTupleSlot(estate, &winstate->ss.ps);
	winstate->first_part_slot = ExecInitExtraTupleSlot(estate);
	winstate->agg_row_slot = ExecInitExtraTupleSlot(estate);
	winstate->temp_slot_1 = ExecInitExtraTupleSlot(estate);
	winstate->temp_slot_2 = ExecInitExtraTupleSlot(estate);

	winstate->ss.ps.targetlist = (List *)
		ExecInitExpr((Expr *) node->plan.targetlist,
					 (PlanState *) winstate);

	/*
	 * WindowAgg nodes never have quals, since they can only occur at the
	 * logical top level of a query (ie, after any WHERE or HAVING filters)
	 */
	Assert(node->plan.qual == NIL);
	winstate->ss.ps.qual = NIL;

	/*
	 * initialize child nodes
	 */
	outerPlan = outerPlan(node);
	outerPlanState(winstate) = ExecInitNode(outerPlan, estate, eflags);

	/*
	 * initialize source tuple type (which is also the tuple type that we'll
	 * store in the tuplestore and use in all our working slots).
	 */
	ExecAssignScanTypeFromOuterPlan(&winstate->ss);

	ExecSetSlotDescriptor(winstate->first_part_slot,
						  winstate->ss.ss_ScanTupleSlot->tts_tupleDescriptor);
	ExecSetSlotDescriptor(winstate->agg_row_slot,
						  winstate->ss.ss_ScanTupleSlot->tts_tupleDescriptor);
	ExecSetSlotDescriptor(winstate->temp_slot_1,
						  winstate->ss.ss_ScanTupleSlot->tts_tupleDescriptor);
	ExecSetSlotDescriptor(winstate->temp_slot_2,
						  winstate->ss.ss_ScanTupleSlot->tts_tupleDescriptor);

	/*
	 * Initialize result tuple type and projection info.
	 */
	ExecAssignResultTypeFromTL(&winstate->ss.ps);
	ExecAssignProjectionInfo(&winstate->ss.ps, NULL);

	winstate->ss.ps.ps_TupFromTlist = false;

	/* Set up data for comparing tuples */
	if (node->partNumCols > 0)
		winstate->partEqfunctions = execTuplesMatchPrepare(node->partNumCols,
														node->partOperators);
	if (node->ordNumCols > 0)
		winstate->ordEqfunctions = execTuplesMatchPrepare(node->ordNumCols,
														  node->ordOperators);

	/*
	 * WindowAgg nodes use aggvalues and aggnulls as well as Agg nodes.
	 */
	numfuncs = winstate->numfuncs;
	numaggs = winstate->numaggs;
	econtext = winstate->ss.ps.ps_ExprContext;
	econtext->ecxt_aggvalues = (Datum *) palloc0(sizeof(Datum) * numfuncs);
	econtext->ecxt_aggnulls = (bool *) palloc0(sizeof(bool) * numfuncs);

	/*
	 * allocate per-wfunc/per-agg state information.
	 */
	perfunc = (WindowStatePerFunc) palloc0(sizeof(WindowStatePerFuncData) * numfuncs);
	peragg = (WindowStatePerAgg) palloc0(sizeof(WindowStatePerAggData) * numaggs);
	winstate->perfunc = perfunc;
	winstate->peragg = peragg;

	wfuncno = -1;
	aggno = -1;
	foreach(l, winstate->funcs)
	{
		WindowFuncExprState *wfuncstate = (WindowFuncExprState *) lfirst(l);
		WindowFunc *wfunc = (WindowFunc *) wfuncstate->xprstate.expr;
		WindowStatePerFunc perfuncstate;
		AclResult	aclresult;
		int			i;

		if (wfunc->winref != node->winref)		/* planner screwed up? */
			elog(ERROR, "WindowFunc with winref %u assigned to WindowAgg with winref %u",
				 wfunc->winref, node->winref);

		/* Look for a previous duplicate window function */
		for (i = 0; i <= wfuncno; i++)
		{
			if (equal(wfunc, perfunc[i].wfunc) &&
				!contain_volatile_functions((Node *) wfunc))
				break;
		}
		if (i <= wfuncno)
		{
			/* Found a match to an existing entry, so just mark it */
			wfuncstate->wfuncno = i;
			continue;
		}

		/* Nope, so assign a new PerAgg record */
		perfuncstate = &perfunc[++wfuncno];

		/* Mark WindowFunc state node with assigned index in the result array */
		wfuncstate->wfuncno = wfuncno;

		/* Check permission to call window function */
		aclresult = pg_proc_aclcheck(wfunc->winfnoid, GetUserId(),
									 ACL_EXECUTE);
		if (aclresult != ACLCHECK_OK)
			aclcheck_error(aclresult, ACL_KIND_PROC,
						   get_func_name(wfunc->winfnoid));

		/* Fill in the perfuncstate data */
		perfuncstate->wfuncstate = wfuncstate;
		perfuncstate->wfunc = wfunc;
		perfuncstate->numArguments = list_length(wfuncstate->args);

		fmgr_info_cxt(wfunc->winfnoid, &perfuncstate->flinfo,
					  econtext->ecxt_per_query_memory);
		fmgr_info_expr((Node *) wfunc, &perfuncstate->flinfo);
		get_typlenbyval(wfunc->wintype,
						&perfuncstate->resulttypeLen,
						&perfuncstate->resulttypeByVal);

		/*
		 * If it's really just a plain aggregate function, we'll emulate the
		 * Agg environment for it.
		 */
		perfuncstate->plain_agg = wfunc->winagg;
		if (wfunc->winagg)
		{
			WindowStatePerAgg peraggstate;

			perfuncstate->aggno = ++aggno;
			peraggstate = &winstate->peragg[aggno];
			initialize_peragg(winstate, wfunc, peraggstate);
			peraggstate->wfuncno = wfuncno;
		}
		else
		{
			WindowObject winobj = makeNode(WindowObjectData);

			winobj->winstate = winstate;
			winobj->argstates = wfuncstate->args;
			winobj->localmem = NULL;
			perfuncstate->winobj = winobj;
		}
	}

	/* Update numfuncs, numaggs to match number of unique functions found */
	winstate->numfuncs = wfuncno + 1;
	winstate->numaggs = aggno + 1;

	/* Set up WindowObject for aggregates, if needed */
	if (winstate->numaggs > 0)
	{
		WindowObject agg_winobj = makeNode(WindowObjectData);

		agg_winobj->winstate = winstate;
		agg_winobj->argstates = NIL;
		agg_winobj->localmem = NULL;
		/* make sure markptr = -1 to invalidate. It may not get used */
		agg_winobj->markptr = -1;
		agg_winobj->readptr = -1;
		winstate->agg_winobj = agg_winobj;
	}

	/* copy frame options to state node for easy access */
	winstate->frameOptions = node->frameOptions;

	/* initialize frame bound offset expressions */
	winstate->startOffset = ExecInitExpr((Expr *) node->startOffset,
										 (PlanState *) winstate);
	winstate->endOffset = ExecInitExpr((Expr *) node->endOffset,
									   (PlanState *) winstate);

	winstate->all_first = true;
	winstate->partition_spooled = false;
	winstate->more_partitions = false;

	return winstate;
}

/* -----------------
 * ExecEndWindowAgg
 * -----------------
 */
void
ExecEndWindowAgg(WindowAggState *node)
{
	PlanState  *outerPlan;

	release_partition(node);

	pfree(node->perfunc);
	pfree(node->peragg);

	ExecClearTuple(node->ss.ss_ScanTupleSlot);
	ExecClearTuple(node->first_part_slot);
	ExecClearTuple(node->agg_row_slot);
	ExecClearTuple(node->temp_slot_1);
	ExecClearTuple(node->temp_slot_2);

	/*
	 * Free both the expr contexts.
	 */
	ExecFreeExprContext(&node->ss.ps);
	node->ss.ps.ps_ExprContext = node->tmpcontext;
	ExecFreeExprContext(&node->ss.ps);

	MemoryContextDelete(node->partcontext);
	MemoryContextDelete(node->aggcontext);

	outerPlan = outerPlanState(node);
	ExecEndNode(outerPlan);
}

/* -----------------
 * ExecRescanWindowAgg
 * -----------------
 */
void
ExecReScanWindowAgg(WindowAggState *node)
{
	ExprContext *econtext = node->ss.ps.ps_ExprContext;

	node->all_done = false;

	node->ss.ps.ps_TupFromTlist = false;
	node->all_first = true;

	/* release tuplestore et al */
	release_partition(node);

	/* release all temp tuples, but especially first_part_slot */
	ExecClearTuple(node->ss.ss_ScanTupleSlot);
	ExecClearTuple(node->first_part_slot);
	ExecClearTuple(node->agg_row_slot);
	ExecClearTuple(node->temp_slot_1);
	ExecClearTuple(node->temp_slot_2);

	/* Forget current wfunc values */
	MemSet(econtext->ecxt_aggvalues, 0, sizeof(Datum) * node->numfuncs);
	MemSet(econtext->ecxt_aggnulls, 0, sizeof(bool) * node->numfuncs);

	/*
	 * if chgParam of subnode is not null then plan will be re-scanned by
	 * first ExecProcNode.
	 */
	if (node->ss.ps.lefttree->chgParam == NULL)
		ExecReScan(node->ss.ps.lefttree);
}

/*
 * initialize_peragg
 *
 * Almost same as in nodeAgg.c, except we don't support DISTINCT currently.
 */
static WindowStatePerAggData *
initialize_peragg(WindowAggState *winstate, WindowFunc *wfunc,
				  WindowStatePerAgg peraggstate)
{
	Oid			inputTypes[FUNC_MAX_ARGS];
	int			numArguments;
	HeapTuple	aggTuple;
	Form_pg_aggregate aggform;
	Oid			aggtranstype;
	AclResult	aclresult;
	Oid			transfn_oid,
				finalfn_oid;
	Expr	   *transfnexpr,
			   *finalfnexpr;
	Datum		textInitVal;
	int			i;
	ListCell   *lc;

	numArguments = list_length(wfunc->args);

	i = 0;
	foreach(lc, wfunc->args)
	{
		inputTypes[i++] = exprType((Node *) lfirst(lc));
	}

	aggTuple = SearchSysCache1(AGGFNOID, ObjectIdGetDatum(wfunc->winfnoid));
	if (!HeapTupleIsValid(aggTuple))
		elog(ERROR, "cache lookup failed for aggregate %u",
			 wfunc->winfnoid);
	aggform = (Form_pg_aggregate) GETSTRUCT(aggTuple);

	/*
	 * ExecInitWindowAgg already checked permission to call aggregate function
	 * ... but we still need to check the component functions
	 */

	peraggstate->transfn_oid = transfn_oid = aggform->aggtransfn;
	peraggstate->finalfn_oid = finalfn_oid = aggform->aggfinalfn;

	/* Check that aggregate owner has permission to call component fns */
	{
		HeapTuple	procTuple;
		Oid			aggOwner;

		procTuple = SearchSysCache1(PROCOID,
									ObjectIdGetDatum(wfunc->winfnoid));
		if (!HeapTupleIsValid(procTuple))
			elog(ERROR, "cache lookup failed for function %u",
				 wfunc->winfnoid);
		aggOwner = ((Form_pg_proc) GETSTRUCT(procTuple))->proowner;
		ReleaseSysCache(procTuple);

		aclresult = pg_proc_aclcheck(transfn_oid, aggOwner,
									 ACL_EXECUTE);
		if (aclresult != ACLCHECK_OK)
			aclcheck_error(aclresult, ACL_KIND_PROC,
						   get_func_name(transfn_oid));
		if (OidIsValid(finalfn_oid))
		{
			aclresult = pg_proc_aclcheck(finalfn_oid, aggOwner,
										 ACL_EXECUTE);
			if (aclresult != ACLCHECK_OK)
				aclcheck_error(aclresult, ACL_KIND_PROC,
							   get_func_name(finalfn_oid));
		}
	}

	/* resolve actual type of transition state, if polymorphic */
	aggtranstype = aggform->aggtranstype;
	if (IsPolymorphicType(aggtranstype))
	{
		/* have to fetch the agg's declared input types... */
		Oid		   *declaredArgTypes;
		int			agg_nargs;

		get_func_signature(wfunc->winfnoid,
						   &declaredArgTypes, &agg_nargs);
		Assert(agg_nargs == numArguments);
		aggtranstype = enforce_generic_type_consistency(inputTypes,
														declaredArgTypes,
														agg_nargs,
														aggtranstype,
														false);
		pfree(declaredArgTypes);
	}

	/* build expression trees using actual argument & result types */
	build_aggregate_fnexprs(inputTypes,
							numArguments,
							aggtranstype,
							wfunc->wintype,
							transfn_oid,
							finalfn_oid,
							wfunc->collid,
							&transfnexpr,
							&finalfnexpr);

	fmgr_info(transfn_oid, &peraggstate->transfn);
	fmgr_info_expr((Node *) transfnexpr, &peraggstate->transfn);

	if (OidIsValid(finalfn_oid))
	{
		fmgr_info(finalfn_oid, &peraggstate->finalfn);
		fmgr_info_expr((Node *) finalfnexpr, &peraggstate->finalfn);
	}

	get_typlenbyval(wfunc->wintype,
					&peraggstate->resulttypeLen,
					&peraggstate->resulttypeByVal);
	get_typlenbyval(aggtranstype,
					&peraggstate->transtypeLen,
					&peraggstate->transtypeByVal);

	/*
	 * initval is potentially null, so don't try to access it as a struct
	 * field. Must do it the hard way with SysCacheGetAttr.
	 */
	textInitVal = SysCacheGetAttr(AGGFNOID, aggTuple,
								  Anum_pg_aggregate_agginitval,
								  &peraggstate->initValueIsNull);

	if (peraggstate->initValueIsNull)
		peraggstate->initValue = (Datum) 0;
	else
		peraggstate->initValue = GetAggInitVal(textInitVal,
											   aggtranstype);

	/*
	 * If the transfn is strict and the initval is NULL, make sure input type
	 * and transtype are the same (or at least binary-compatible), so that
	 * it's OK to use the first input value as the initial transValue.  This
	 * should have been checked at agg definition time, but just in case...
	 */
	if (peraggstate->transfn.fn_strict && peraggstate->initValueIsNull)
	{
		if (numArguments < 1 ||
			!IsBinaryCoercible(inputTypes[0], aggtranstype))
			ereport(ERROR,
					(errcode(ERRCODE_INVALID_FUNCTION_DEFINITION),
					 errmsg("aggregate %u needs to have compatible input type and transition type",
							wfunc->winfnoid)));
	}

	ReleaseSysCache(aggTuple);

	return peraggstate;
}

static Datum
GetAggInitVal(Datum textInitVal, Oid transtype)
{
	Oid			typinput,
				typioparam;
	char	   *strInitVal;
	Datum		initVal;

	getTypeInputInfo(transtype, &typinput, &typioparam);
	strInitVal = TextDatumGetCString(textInitVal);
	initVal = OidInputFunctionCall(typinput, strInitVal,
								   typioparam, -1);
	pfree(strInitVal);
	return initVal;
}

/*
 * are_peers
 * compare two rows to see if they are equal according to the ORDER BY clause
 *
 * NB: this does not consider the window frame mode.
 */
static bool
are_peers(WindowAggState *winstate, TupleTableSlot *slot1,
		  TupleTableSlot *slot2)
{
	WindowAgg  *node = (WindowAgg *) winstate->ss.ps.plan;

	/* If no ORDER BY, all rows are peers with each other */
	if (node->ordNumCols == 0)
		return true;

	return execTuplesMatch(slot1, slot2,
						   node->ordNumCols, node->ordColIdx,
						   winstate->ordEqfunctions,
						   winstate->tmpcontext->ecxt_per_tuple_memory);
}

/*
 * window_gettupleslot
 *	Fetch the pos'th tuple of the current partition into the slot,
 *	using the winobj's read pointer
 *
 * Returns true if successful, false if no such row
 */
static bool
window_gettupleslot(WindowObject winobj, int64 pos, TupleTableSlot *slot)
{
	WindowAggState *winstate = winobj->winstate;
	MemoryContext oldcontext;

	/* Don't allow passing -1 to spool_tuples here */
	if (pos < 0)
		return false;

	/* If necessary, fetch the tuple into the spool */
	spool_tuples(winstate, pos);

	if (pos >= winstate->spooled_rows)
		return false;

	if (pos < winobj->markpos)
		elog(ERROR, "cannot fetch row before WindowObject's mark position");

	oldcontext = MemoryContextSwitchTo(winstate->ss.ps.ps_ExprContext->ecxt_per_query_memory);

	tuplestore_select_read_pointer(winstate->buffer, winobj->readptr);

	/*
	 * There's no API to refetch the tuple at the current position. We have to
	 * move one tuple forward, and then one backward.  (We don't do it the
	 * other way because we might try to fetch the row before our mark, which
	 * isn't allowed.)  XXX this case could stand to be optimized.
	 */
	if (winobj->seekpos == pos)
	{
		tuplestore_advance(winstate->buffer, true);
		winobj->seekpos++;
	}

	while (winobj->seekpos > pos)
	{
		if (!tuplestore_gettupleslot(winstate->buffer, false, true, slot))
			elog(ERROR, "unexpected end of tuplestore");
		winobj->seekpos--;
	}

	while (winobj->seekpos < pos)
	{
		if (!tuplestore_gettupleslot(winstate->buffer, true, true, slot))
			elog(ERROR, "unexpected end of tuplestore");
		winobj->seekpos++;
	}

	MemoryContextSwitchTo(oldcontext);

	return true;
}


/***********************************************************************
 * API exposed to window functions
 ***********************************************************************/


/*
 * WinGetPartitionLocalMemory
 *		Get working memory that lives till end of partition processing
 *
 * On first call within a given partition, this allocates and zeroes the
 * requested amount of space.  Subsequent calls just return the same chunk.
 *
 * Memory obtained this way is normally used to hold state that should be
 * automatically reset for each new partition.	If a window function wants
 * to hold state across the whole query, fcinfo->fn_extra can be used in the
 * usual way for that.
 */
void *
WinGetPartitionLocalMemory(WindowObject winobj, Size sz)
{
	Assert(WindowObjectIsValid(winobj));
	if (winobj->localmem == NULL)
		winobj->localmem =
			MemoryContextAllocZero(winobj->winstate->partcontext, sz);
	return winobj->localmem;
}

/*
 * WinGetCurrentPosition
 *		Return the current row's position (counting from 0) within the current
 *		partition.
 */
int64
WinGetCurrentPosition(WindowObject winobj)
{
	Assert(WindowObjectIsValid(winobj));
	return winobj->winstate->currentpos;
}

/*
 * WinGetPartitionRowCount
 *		Return total number of rows contained in the current partition.
 *
 * Note: this is a relatively expensive operation because it forces the
 * whole partition to be "spooled" into the tuplestore at once.  Once
 * executed, however, additional calls within the same partition are cheap.
 */
int64
WinGetPartitionRowCount(WindowObject winobj)
{
	Assert(WindowObjectIsValid(winobj));
	spool_tuples(winobj->winstate, -1);
	return winobj->winstate->spooled_rows;
}

/*
 * WinSetMarkPosition
 *		Set the "mark" position for the window object, which is the oldest row
 *		number (counting from 0) it is allowed to fetch during all subsequent
 *		operations within the current partition.
 *
 * Window functions do not have to call this, but are encouraged to move the
 * mark forward when possible to keep the tuplestore size down and prevent
 * having to spill rows to disk.
 */
void
WinSetMarkPosition(WindowObject winobj, int64 markpos)
{
	WindowAggState *winstate;

	Assert(WindowObjectIsValid(winobj));
	winstate = winobj->winstate;

	if (markpos < winobj->markpos)
		elog(ERROR, "cannot move WindowObject's mark position backward");
	tuplestore_select_read_pointer(winstate->buffer, winobj->markptr);
	while (markpos > winobj->markpos)
	{
		tuplestore_advance(winstate->buffer, true);
		winobj->markpos++;
	}
	tuplestore_select_read_pointer(winstate->buffer, winobj->readptr);
	while (markpos > winobj->seekpos)
	{
		tuplestore_advance(winstate->buffer, true);
		winobj->seekpos++;
	}
}

/*
 * WinRowsArePeers
 *		Compare two rows (specified by absolute position in window) to see
 *		if they are equal according to the ORDER BY clause.
 *
 * NB: this does not consider the window frame mode.
 */
bool
WinRowsArePeers(WindowObject winobj, int64 pos1, int64 pos2)
{
	WindowAggState *winstate;
	WindowAgg  *node;
	TupleTableSlot *slot1;
	TupleTableSlot *slot2;
	bool		res;

	Assert(WindowObjectIsValid(winobj));
	winstate = winobj->winstate;
	node = (WindowAgg *) winstate->ss.ps.plan;

	/* If no ORDER BY, all rows are peers; don't bother to fetch them */
	if (node->ordNumCols == 0)
		return true;

	slot1 = winstate->temp_slot_1;
	slot2 = winstate->temp_slot_2;

	if (!window_gettupleslot(winobj, pos1, slot1))
		elog(ERROR, "specified position is out of window: " INT64_FORMAT,
			 pos1);
	if (!window_gettupleslot(winobj, pos2, slot2))
		elog(ERROR, "specified position is out of window: " INT64_FORMAT,
			 pos2);

	res = are_peers(winstate, slot1, slot2);

	ExecClearTuple(slot1);
	ExecClearTuple(slot2);

	return res;
}

/*
 * WinGetFuncArgInPartition
 *		Evaluate a window function's argument expression on a specified
 *		row of the partition.  The row is identified in lseek(2) style,
 *		i.e. relative to the current, first, or last row.
 *
 * argno: argument number to evaluate (counted from 0)
 * relpos: signed rowcount offset from the seek position
 * seektype: WINDOW_SEEK_CURRENT, WINDOW_SEEK_HEAD, or WINDOW_SEEK_TAIL
 * set_mark: If the row is found and set_mark is true, the mark is moved to
 *		the row as a side-effect.
 * isnull: output argument, receives isnull status of result
 * isout: output argument, set to indicate whether target row position
 *		is out of partition (can pass NULL if caller doesn't care about this)
 *
 * Specifying a nonexistent row is not an error, it just causes a null result
 * (plus setting *isout true, if isout isn't NULL).
 */
Datum
WinGetFuncArgInPartition(WindowObject winobj, int argno,
						 int relpos, int seektype, bool set_mark,
						 bool *isnull, bool *isout)
{
	WindowAggState *winstate;
	ExprContext *econtext;
	TupleTableSlot *slot;
	bool		gottuple;
	int64		abs_pos;

	Assert(WindowObjectIsValid(winobj));
	winstate = winobj->winstate;
	econtext = winstate->ss.ps.ps_ExprContext;
	slot = winstate->temp_slot_1;

	switch (seektype)
	{
		case WINDOW_SEEK_CURRENT:
			abs_pos = winstate->currentpos + relpos;
			break;
		case WINDOW_SEEK_HEAD:
			abs_pos = relpos;
			break;
		case WINDOW_SEEK_TAIL:
			spool_tuples(winstate, -1);
			abs_pos = winstate->spooled_rows - 1 + relpos;
			break;
		default:
			elog(ERROR, "unrecognized window seek type: %d", seektype);
			abs_pos = 0;		/* keep compiler quiet */
			break;
	}

	gottuple = window_gettupleslot(winobj, abs_pos, slot);

	if (!gottuple)
	{
		if (isout)
			*isout = true;
		*isnull = true;
		return (Datum) 0;
	}
	else
	{
		if (isout)
			*isout = false;
		if (set_mark)
		{
			int			frameOptions = winstate->frameOptions;
			int64		mark_pos = abs_pos;

			/*
			 * In RANGE mode with a moving frame head, we must not let the
			 * mark advance past frameheadpos, since that row has to be
			 * fetchable during future update_frameheadpos calls.
			 *
			 * XXX it is very ugly to pollute window functions' marks with
			 * this consideration; it could for instance mask a logic bug that
			 * lets a window function fetch rows before what it had claimed
			 * was its mark.  Perhaps use a separate mark for frame head
			 * probes?
			 */
			if ((frameOptions & FRAMEOPTION_RANGE) &&
				!(frameOptions & FRAMEOPTION_START_UNBOUNDED_PRECEDING))
			{
				update_frameheadpos(winobj, winstate->temp_slot_2);
				if (mark_pos > winstate->frameheadpos)
					mark_pos = winstate->frameheadpos;
			}
			WinSetMarkPosition(winobj, mark_pos);
		}
		econtext->ecxt_outertuple = slot;
		return ExecEvalExpr((ExprState *) list_nth(winobj->argstates, argno),
							econtext, isnull, NULL);
	}
}

/*
 * WinGetFuncArgInFrame
 *		Evaluate a window function's argument expression on a specified
 *		row of the window frame.  The row is identified in lseek(2) style,
 *		i.e. relative to the current, first, or last row.
 *
 * argno: argument number to evaluate (counted from 0)
 * relpos: signed rowcount offset from the seek position
 * seektype: WINDOW_SEEK_CURRENT, WINDOW_SEEK_HEAD, or WINDOW_SEEK_TAIL
 * set_mark: If the row is found and set_mark is true, the mark is moved to
 *		the row as a side-effect.
 * isnull: output argument, receives isnull status of result
 * isout: output argument, set to indicate whether target row position
 *		is out of frame (can pass NULL if caller doesn't care about this)
 *
 * Specifying a nonexistent row is not an error, it just causes a null result
 * (plus setting *isout true, if isout isn't NULL).
 */
Datum
WinGetFuncArgInFrame(WindowObject winobj, int argno,
					 int relpos, int seektype, bool set_mark,
					 bool *isnull, bool *isout)
{
	WindowAggState *winstate;
	ExprContext *econtext;
	TupleTableSlot *slot;
	bool		gottuple;
	int64		abs_pos;

	Assert(WindowObjectIsValid(winobj));
	winstate = winobj->winstate;
	econtext = winstate->ss.ps.ps_ExprContext;
	slot = winstate->temp_slot_1;

	switch (seektype)
	{
		case WINDOW_SEEK_CURRENT:
			abs_pos = winstate->currentpos + relpos;
			break;
		case WINDOW_SEEK_HEAD:
			update_frameheadpos(winobj, slot);
			abs_pos = winstate->frameheadpos + relpos;
			break;
		case WINDOW_SEEK_TAIL:
			update_frametailpos(winobj, slot);
			abs_pos = winstate->frametailpos + relpos;
			break;
		default:
			elog(ERROR, "unrecognized window seek type: %d", seektype);
			abs_pos = 0;		/* keep compiler quiet */
			break;
	}

	gottuple = window_gettupleslot(winobj, abs_pos, slot);
	if (gottuple)
		gottuple = row_is_in_frame(winstate, abs_pos, slot);

	if (!gottuple)
	{
		if (isout)
			*isout = true;
		*isnull = true;
		return (Datum) 0;
	}
	else
	{
		if (isout)
			*isout = false;
		if (set_mark)
		{
			int			frameOptions = winstate->frameOptions;
			int64		mark_pos = abs_pos;

			/*
			 * In RANGE mode with a moving frame head, we must not let the
			 * mark advance past frameheadpos, since that row has to be
			 * fetchable during future update_frameheadpos calls.
			 *
			 * XXX it is very ugly to pollute window functions' marks with
			 * this consideration; it could for instance mask a logic bug that
			 * lets a window function fetch rows before what it had claimed
			 * was its mark.  Perhaps use a separate mark for frame head
			 * probes?
			 */
			if ((frameOptions & FRAMEOPTION_RANGE) &&
				!(frameOptions & FRAMEOPTION_START_UNBOUNDED_PRECEDING))
			{
				update_frameheadpos(winobj, winstate->temp_slot_2);
				if (mark_pos > winstate->frameheadpos)
					mark_pos = winstate->frameheadpos;
			}
			WinSetMarkPosition(winobj, mark_pos);
		}
		econtext->ecxt_outertuple = slot;
		return ExecEvalExpr((ExprState *) list_nth(winobj->argstates, argno),
							econtext, isnull, NULL);
	}
}

/*
 * WinGetFuncArgCurrent
 *		Evaluate a window function's argument expression on the current row.
 *
 * argno: argument number to evaluate (counted from 0)
 * isnull: output argument, receives isnull status of result
 *
 * Note: this isn't quite equivalent to WinGetFuncArgInPartition or
 * WinGetFuncArgInFrame targeting the current row, because it will succeed
 * even if the WindowObject's mark has been set beyond the current row.
 * This should generally be used for "ordinary" arguments of a window
 * function, such as the offset argument of lead() or lag().
 */
Datum
WinGetFuncArgCurrent(WindowObject winobj, int argno, bool *isnull)
{
	WindowAggState *winstate;
	ExprContext *econtext;

	Assert(WindowObjectIsValid(winobj));
	winstate = winobj->winstate;

	econtext = winstate->ss.ps.ps_ExprContext;

	econtext->ecxt_outertuple = winstate->ss.ss_ScanTupleSlot;
	return ExecEvalExpr((ExprState *) list_nth(winobj->argstates, argno),
						econtext, isnull, NULL);
}