From fa878703f456b804b01b61a9d94008f57967cdd0 Mon Sep 17 00:00:00 2001
From: Heikki Linnakangas <heikki.linnakangas@iki.fi>
Date: Thu, 18 Aug 2016 13:41:17 +0300
Subject: [PATCH] Refactor RandomSalt to handle salts of different lengths.

All we need is 4 bytes at the moment, for MD5 authentication. But in
upcomint patches for SCRAM authentication, SCRAM will need a salt of
different length. It's less scary for the caller to pass the buffer
length anyway, than assume a certain-sized output buffer.

Author: Michael Paquier
Discussion: <CAB7nPqQvO4sxLFeS9D+NM3wpy08ieZdAj_6e117MQHZAfxBFsg@mail.gmail.com>
---
 src/backend/postmaster/postmaster.c | 20 +++++++++-----------
 1 file changed, 9 insertions(+), 11 deletions(-)

diff --git a/src/backend/postmaster/postmaster.c b/src/backend/postmaster/postmaster.c
index f5c8e9d812c..05f3f14e35b 100644
--- a/src/backend/postmaster/postmaster.c
+++ b/src/backend/postmaster/postmaster.c
@@ -404,7 +404,7 @@ static int	initMasks(fd_set *rmask);
 static void report_fork_failure_to_client(Port *port, int errnum);
 static CAC_state canAcceptConnections(void);
 static long PostmasterRandom(void);
-static void RandomSalt(char *md5Salt);
+static void RandomSalt(char *salt, int len);
 static void signal_child(pid_t pid, int signal);
 static bool SignalSomeChildren(int signal, int targets);
 static void TerminateChildren(int signal);
@@ -2342,7 +2342,7 @@ ConnCreate(int serverFd)
 	 * after.  Else the postmaster's random sequence won't get advanced, and
 	 * all backends would end up using the same salt...
 	 */
-	RandomSalt(port->md5Salt);
+	RandomSalt(port->md5Salt, sizeof(port->md5Salt));
 
 	/*
 	 * Allocate GSSAPI specific state struct
@@ -5083,23 +5083,21 @@ StartupPacketTimeoutHandler(void)
  * RandomSalt
  */
 static void
-RandomSalt(char *md5Salt)
+RandomSalt(char *salt, int len)
 {
 	long		rand;
+	int			i;
 
 	/*
 	 * We use % 255, sacrificing one possible byte value, so as to ensure that
 	 * all bits of the random() value participate in the result. While at it,
 	 * add one to avoid generating any null bytes.
 	 */
-	rand = PostmasterRandom();
-	md5Salt[0] = (rand % 255) + 1;
-	rand = PostmasterRandom();
-	md5Salt[1] = (rand % 255) + 1;
-	rand = PostmasterRandom();
-	md5Salt[2] = (rand % 255) + 1;
-	rand = PostmasterRandom();
-	md5Salt[3] = (rand % 255) + 1;
+	for (i = 0; i < len; i++)
+	{
+		rand = PostmasterRandom();
+		salt[i] = (rand % 255) + 1;
+	}
 }
 
 /*
-- 
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