From 443b4821f1649bc617c5ce1f6f3ffc65842a8930 Mon Sep 17 00:00:00 2001 From: Simon Riggs <simon@2ndQuadrant.com> Date: Tue, 24 Jan 2012 20:22:37 +0000 Subject: [PATCH] Add new replication mode synchronous_commit = 'write'. Replication occurs only to memory on standby, not to disk, so provides additional performance if user wishes to reduce durability level slightly. Adds concept of multiple independent sync rep queues. Fujii Masao and Simon Riggs --- doc/src/sgml/config.sgml | 18 +++- doc/src/sgml/high-availability.sgml | 16 ++- src/backend/replication/syncrep.c | 112 +++++++++++++------- src/backend/replication/walsender.c | 3 +- src/backend/utils/misc/guc.c | 5 +- src/include/access/xact.h | 1 + src/include/replication/syncrep.h | 13 ++- src/include/replication/walsender_private.h | 8 +- 8 files changed, 124 insertions(+), 52 deletions(-) diff --git a/doc/src/sgml/config.sgml b/doc/src/sgml/config.sgml index e55b5035e26..309b6a54615 100644 --- a/doc/src/sgml/config.sgml +++ b/doc/src/sgml/config.sgml @@ -1560,7 +1560,7 @@ SET ENABLE_SEQSCAN TO OFF; <para> Specifies whether transaction commit will wait for WAL records to be written to disk before the command returns a <quote>success</> - indication to the client. Valid values are <literal>on</>, + indication to the client. Valid values are <literal>on</>, <literal>write</>, <literal>local</>, and <literal>off</>. The default, and safe, value is <literal>on</>. When <literal>off</>, there can be a delay between when success is reported to the client and when the transaction is @@ -1580,11 +1580,19 @@ SET ENABLE_SEQSCAN TO OFF; If <xref linkend="guc-synchronous-standby-names"> is set, this parameter also controls whether or not transaction commit will wait for the transaction's WAL records to be flushed to disk and replicated - to the standby server. The commit wait will last until a reply from - the current synchronous standby indicates it has written the commit - record of the transaction to durable storage. If synchronous + to the standby server. When <literal>write</>, the commit wait will + last until a reply from the current synchronous standby indicates + it has received the commit record of the transaction to memory. + Normally this causes no data loss at the time of failover. However, + if both primary and standby crash, and the database cluster of + the primary gets corrupted, recent committed transactions might + be lost. When <literal>on</>, the commit wait will last until a reply + from the current synchronous standby indicates it has flushed + the commit record of the transaction to durable storage. This + avoids any data loss unless the database cluster of both primary and + standby gets corrupted simultaneously. If synchronous replication is in use, it will normally be sensible either to wait - both for WAL records to reach both the local and remote disks, or + for both local flush and replication of WAL records, or to allow the transaction to commit asynchronously. However, the special value <literal>local</> is available for transactions that wish to wait for local flush to disk, but not synchronous replication. diff --git a/doc/src/sgml/high-availability.sgml b/doc/src/sgml/high-availability.sgml index c5db6ef01f8..ed34dac023d 100644 --- a/doc/src/sgml/high-availability.sgml +++ b/doc/src/sgml/high-availability.sgml @@ -1010,6 +1010,16 @@ primary_conninfo = 'host=192.168.1.50 port=5432 user=foo password=foopass' standby servers using cascaded replication. </para> + <para> + Setting <varname>synchronous_commit</> to <literal>write</> will + cause each commit to wait for confirmation that the standby has received + the commit record to memory. This provides a lower level of durability + than <literal>on</> does. However, it's a practically useful setting + because it can decrease the response time for the transaction, and causes + no data loss unless both the primary and the standby crashes and + the database of the primary gets corrupted at the same time. + </para> + <para> Users will stop waiting if a fast shutdown is requested. However, as when using asynchronous replication, the server will does not fully @@ -1065,13 +1075,13 @@ primary_conninfo = 'host=192.168.1.50 port=5432 user=foo password=foopass' <para> Commits made when <varname>synchronous_commit</> is set to <literal>on</> - will wait until the sync standby responds. The response may never occur - if the last, or only, standby should crash. + or <literal>write</> will wait until the synchronous standby responds. The response + may never occur if the last, or only, standby should crash. </para> <para> The best solution for avoiding data loss is to ensure you don't lose - your last remaining sync standby. This can be achieved by naming multiple + your last remaining synchronous standby. This can be achieved by naming multiple potential synchronous standbys using <varname>synchronous_standby_names</>. The first named standby will be used as the synchronous standby. Standbys listed after this will take over the role of synchronous standby if the diff --git a/src/backend/replication/syncrep.c b/src/backend/replication/syncrep.c index 6bf69f0d35b..1273a8b9ebf 100644 --- a/src/backend/replication/syncrep.c +++ b/src/backend/replication/syncrep.c @@ -20,8 +20,8 @@ * per-transaction state information. * * Replication is either synchronous or not synchronous (async). If it is - * async, we just fastpath out of here. If it is sync, then in 9.1 we wait - * for the flush location on the standby before releasing the waiting backend. + * async, we just fastpath out of here. If it is sync, then we wait for + * the write or flush location on the standby before releasing the waiting backend. * Further complexity in that interaction is expected in later releases. * * The best performing way to manage the waiting backends is to have a @@ -67,13 +67,15 @@ char *SyncRepStandbyNames; static bool announce_next_takeover = true; -static void SyncRepQueueInsert(void); +static int SyncRepWaitMode = SYNC_REP_NO_WAIT; + +static void SyncRepQueueInsert(int mode); static void SyncRepCancelWait(void); static int SyncRepGetStandbyPriority(void); #ifdef USE_ASSERT_CHECKING -static bool SyncRepQueueIsOrderedByLSN(void); +static bool SyncRepQueueIsOrderedByLSN(int mode); #endif /* @@ -120,7 +122,7 @@ SyncRepWaitForLSN(XLogRecPtr XactCommitLSN) * be a low cost check. */ if (!WalSndCtl->sync_standbys_defined || - XLByteLE(XactCommitLSN, WalSndCtl->lsn)) + XLByteLE(XactCommitLSN, WalSndCtl->lsn[SyncRepWaitMode])) { LWLockRelease(SyncRepLock); return; @@ -132,8 +134,8 @@ SyncRepWaitForLSN(XLogRecPtr XactCommitLSN) */ MyProc->waitLSN = XactCommitLSN; MyProc->syncRepState = SYNC_REP_WAITING; - SyncRepQueueInsert(); - Assert(SyncRepQueueIsOrderedByLSN()); + SyncRepQueueInsert(SyncRepWaitMode); + Assert(SyncRepQueueIsOrderedByLSN(SyncRepWaitMode)); LWLockRelease(SyncRepLock); /* Alter ps display to show waiting for sync rep. */ @@ -267,18 +269,19 @@ SyncRepWaitForLSN(XLogRecPtr XactCommitLSN) } /* - * Insert MyProc into SyncRepQueue, maintaining sorted invariant. + * Insert MyProc into the specified SyncRepQueue, maintaining sorted invariant. * * Usually we will go at tail of queue, though it's possible that we arrive * here out of order, so start at tail and work back to insertion point. */ static void -SyncRepQueueInsert(void) +SyncRepQueueInsert(int mode) { PGPROC *proc; - proc = (PGPROC *) SHMQueuePrev(&(WalSndCtl->SyncRepQueue), - &(WalSndCtl->SyncRepQueue), + Assert(mode >= 0 && mode < NUM_SYNC_REP_WAIT_MODE); + proc = (PGPROC *) SHMQueuePrev(&(WalSndCtl->SyncRepQueue[mode]), + &(WalSndCtl->SyncRepQueue[mode]), offsetof(PGPROC, syncRepLinks)); while (proc) @@ -290,7 +293,7 @@ SyncRepQueueInsert(void) if (XLByteLT(proc->waitLSN, MyProc->waitLSN)) break; - proc = (PGPROC *) SHMQueuePrev(&(WalSndCtl->SyncRepQueue), + proc = (PGPROC *) SHMQueuePrev(&(WalSndCtl->SyncRepQueue[mode]), &(proc->syncRepLinks), offsetof(PGPROC, syncRepLinks)); } @@ -298,7 +301,7 @@ SyncRepQueueInsert(void) if (proc) SHMQueueInsertAfter(&(proc->syncRepLinks), &(MyProc->syncRepLinks)); else - SHMQueueInsertAfter(&(WalSndCtl->SyncRepQueue), &(MyProc->syncRepLinks)); + SHMQueueInsertAfter(&(WalSndCtl->SyncRepQueue[mode]), &(MyProc->syncRepLinks)); } /* @@ -368,7 +371,8 @@ SyncRepReleaseWaiters(void) { volatile WalSndCtlData *walsndctl = WalSndCtl; volatile WalSnd *syncWalSnd = NULL; - int numprocs = 0; + int numwrite = 0; + int numflush = 0; int priority = 0; int i; @@ -419,20 +423,28 @@ SyncRepReleaseWaiters(void) return; } - if (XLByteLT(walsndctl->lsn, MyWalSnd->flush)) + /* + * Set the lsn first so that when we wake backends they will release + * up to this location. + */ + if (XLByteLT(walsndctl->lsn[SYNC_REP_WAIT_WRITE], MyWalSnd->write)) { - /* - * Set the lsn first so that when we wake backends they will release - * up to this location. - */ - walsndctl->lsn = MyWalSnd->flush; - numprocs = SyncRepWakeQueue(false); + walsndctl->lsn[SYNC_REP_WAIT_WRITE] = MyWalSnd->write; + numwrite = SyncRepWakeQueue(false, SYNC_REP_WAIT_WRITE); + } + if (XLByteLT(walsndctl->lsn[SYNC_REP_WAIT_FLUSH], MyWalSnd->flush)) + { + walsndctl->lsn[SYNC_REP_WAIT_FLUSH] = MyWalSnd->flush; + numflush = SyncRepWakeQueue(false, SYNC_REP_WAIT_FLUSH); } LWLockRelease(SyncRepLock); - elog(DEBUG3, "released %d procs up to %X/%X", - numprocs, + elog(DEBUG3, "released %d procs up to write %X/%X, %d procs up to flush %X/%X", + numwrite, + MyWalSnd->write.xlogid, + MyWalSnd->write.xrecoff, + numflush, MyWalSnd->flush.xlogid, MyWalSnd->flush.xrecoff); @@ -507,24 +519,26 @@ SyncRepGetStandbyPriority(void) } /* - * Walk queue from head. Set the state of any backends that need to be woken, - * remove them from the queue, and then wake them. Pass all = true to wake - * whole queue; otherwise, just wake up to the walsender's LSN. + * Walk the specified queue from head. Set the state of any backends that + * need to be woken, remove them from the queue, and then wake them. + * Pass all = true to wake whole queue; otherwise, just wake up to + * the walsender's LSN. * * Must hold SyncRepLock. */ int -SyncRepWakeQueue(bool all) +SyncRepWakeQueue(bool all, int mode) { volatile WalSndCtlData *walsndctl = WalSndCtl; PGPROC *proc = NULL; PGPROC *thisproc = NULL; int numprocs = 0; - Assert(SyncRepQueueIsOrderedByLSN()); + Assert(mode >= 0 && mode < NUM_SYNC_REP_WAIT_MODE); + Assert(SyncRepQueueIsOrderedByLSN(mode)); - proc = (PGPROC *) SHMQueueNext(&(WalSndCtl->SyncRepQueue), - &(WalSndCtl->SyncRepQueue), + proc = (PGPROC *) SHMQueueNext(&(WalSndCtl->SyncRepQueue[mode]), + &(WalSndCtl->SyncRepQueue[mode]), offsetof(PGPROC, syncRepLinks)); while (proc) @@ -532,7 +546,7 @@ SyncRepWakeQueue(bool all) /* * Assume the queue is ordered by LSN */ - if (!all && XLByteLT(walsndctl->lsn, proc->waitLSN)) + if (!all && XLByteLT(walsndctl->lsn[mode], proc->waitLSN)) return numprocs; /* @@ -540,7 +554,7 @@ SyncRepWakeQueue(bool all) * thisproc is valid, proc may be NULL after this. */ thisproc = proc; - proc = (PGPROC *) SHMQueueNext(&(WalSndCtl->SyncRepQueue), + proc = (PGPROC *) SHMQueueNext(&(WalSndCtl->SyncRepQueue[mode]), &(proc->syncRepLinks), offsetof(PGPROC, syncRepLinks)); @@ -588,7 +602,12 @@ SyncRepUpdateSyncStandbysDefined(void) * wants synchronous replication, we'd better wake them up. */ if (!sync_standbys_defined) - SyncRepWakeQueue(true); + { + int i; + + for (i = 0; i < NUM_SYNC_REP_WAIT_MODE; i++) + SyncRepWakeQueue(true, i); + } /* * Only allow people to join the queue when there are synchronous @@ -605,16 +624,18 @@ SyncRepUpdateSyncStandbysDefined(void) #ifdef USE_ASSERT_CHECKING static bool -SyncRepQueueIsOrderedByLSN(void) +SyncRepQueueIsOrderedByLSN(int mode) { PGPROC *proc = NULL; XLogRecPtr lastLSN; + Assert(mode >= 0 && mode < NUM_SYNC_REP_WAIT_MODE); + lastLSN.xlogid = 0; lastLSN.xrecoff = 0; - proc = (PGPROC *) SHMQueueNext(&(WalSndCtl->SyncRepQueue), - &(WalSndCtl->SyncRepQueue), + proc = (PGPROC *) SHMQueueNext(&(WalSndCtl->SyncRepQueue[mode]), + &(WalSndCtl->SyncRepQueue[mode]), offsetof(PGPROC, syncRepLinks)); while (proc) @@ -628,7 +649,7 @@ SyncRepQueueIsOrderedByLSN(void) lastLSN = proc->waitLSN; - proc = (PGPROC *) SHMQueueNext(&(WalSndCtl->SyncRepQueue), + proc = (PGPROC *) SHMQueueNext(&(WalSndCtl->SyncRepQueue[mode]), &(proc->syncRepLinks), offsetof(PGPROC, syncRepLinks)); } @@ -675,3 +696,20 @@ check_synchronous_standby_names(char **newval, void **extra, GucSource source) return true; } + +void +assign_synchronous_commit(int newval, void *extra) +{ + switch (newval) + { + case SYNCHRONOUS_COMMIT_REMOTE_WRITE: + SyncRepWaitMode = SYNC_REP_WAIT_WRITE; + break; + case SYNCHRONOUS_COMMIT_REMOTE_FLUSH: + SyncRepWaitMode = SYNC_REP_WAIT_FLUSH; + break; + default: + SyncRepWaitMode = SYNC_REP_NO_WAIT; + break; + } +} diff --git a/src/backend/replication/walsender.c b/src/backend/replication/walsender.c index 3611713434a..5f938124e72 100644 --- a/src/backend/replication/walsender.c +++ b/src/backend/replication/walsender.c @@ -1410,7 +1410,8 @@ WalSndShmemInit(void) /* First time through, so initialize */ MemSet(WalSndCtl, 0, WalSndShmemSize()); - SHMQueueInit(&(WalSndCtl->SyncRepQueue)); + for (i = 0; i < NUM_SYNC_REP_WAIT_MODE; i++) + SHMQueueInit(&(WalSndCtl->SyncRepQueue[i])); for (i = 0; i < max_wal_senders; i++) { diff --git a/src/backend/utils/misc/guc.c b/src/backend/utils/misc/guc.c index 9fc96b2126a..ec8f2f2309b 100644 --- a/src/backend/utils/misc/guc.c +++ b/src/backend/utils/misc/guc.c @@ -370,11 +370,12 @@ static const struct config_enum_entry constraint_exclusion_options[] = { }; /* - * Although only "on", "off", and "local" are documented, we + * Although only "on", "off", "write", and "local" are documented, we * accept all the likely variants of "on" and "off". */ static const struct config_enum_entry synchronous_commit_options[] = { {"local", SYNCHRONOUS_COMMIT_LOCAL_FLUSH, false}, + {"write", SYNCHRONOUS_COMMIT_REMOTE_WRITE, false}, {"on", SYNCHRONOUS_COMMIT_ON, false}, {"off", SYNCHRONOUS_COMMIT_OFF, false}, {"true", SYNCHRONOUS_COMMIT_ON, true}, @@ -3164,7 +3165,7 @@ static struct config_enum ConfigureNamesEnum[] = }, &synchronous_commit, SYNCHRONOUS_COMMIT_ON, synchronous_commit_options, - NULL, NULL, NULL + NULL, assign_synchronous_commit, NULL }, { diff --git a/src/include/access/xact.h b/src/include/access/xact.h index 5f063a9f452..20e344e5b73 100644 --- a/src/include/access/xact.h +++ b/src/include/access/xact.h @@ -55,6 +55,7 @@ typedef enum { SYNCHRONOUS_COMMIT_OFF, /* asynchronous commit */ SYNCHRONOUS_COMMIT_LOCAL_FLUSH, /* wait for local flush only */ + SYNCHRONOUS_COMMIT_REMOTE_WRITE, /* wait for local flush and remote write */ SYNCHRONOUS_COMMIT_REMOTE_FLUSH /* wait for local and remote flush */ } SyncCommitLevel; diff --git a/src/include/replication/syncrep.h b/src/include/replication/syncrep.h index 91446a8bebe..74820cbbb46 100644 --- a/src/include/replication/syncrep.h +++ b/src/include/replication/syncrep.h @@ -15,6 +15,16 @@ #include "utils/guc.h" +#define SyncRepRequested() \ + (max_wal_senders > 0 && synchronous_commit > SYNCHRONOUS_COMMIT_LOCAL_FLUSH) + +/* SyncRepWaitMode */ +#define SYNC_REP_NO_WAIT -1 +#define SYNC_REP_WAIT_WRITE 0 +#define SYNC_REP_WAIT_FLUSH 1 + +#define NUM_SYNC_REP_WAIT_MODE 2 + /* syncRepState */ #define SYNC_REP_NOT_WAITING 0 #define SYNC_REP_WAITING 1 @@ -37,8 +47,9 @@ extern void SyncRepReleaseWaiters(void); extern void SyncRepUpdateSyncStandbysDefined(void); /* called by various procs */ -extern int SyncRepWakeQueue(bool all); +extern int SyncRepWakeQueue(bool all, int mode); extern bool check_synchronous_standby_names(char **newval, void **extra, GucSource source); +extern void assign_synchronous_commit(int newval, void *extra); #endif /* _SYNCREP_H */ diff --git a/src/include/replication/walsender_private.h b/src/include/replication/walsender_private.h index 89666d73833..f6cae84a6d4 100644 --- a/src/include/replication/walsender_private.h +++ b/src/include/replication/walsender_private.h @@ -14,6 +14,7 @@ #include "access/xlog.h" #include "nodes/nodes.h" +#include "replication/syncrep.h" #include "storage/latch.h" #include "storage/shmem.h" #include "storage/spin.h" @@ -68,15 +69,16 @@ extern WalSnd *MyWalSnd; typedef struct { /* - * Synchronous replication queue. Protected by SyncRepLock. + * Synchronous replication queue with one queue per request type. + * Protected by SyncRepLock. */ - SHM_QUEUE SyncRepQueue; + SHM_QUEUE SyncRepQueue[NUM_SYNC_REP_WAIT_MODE]; /* * Current location of the head of the queue. All waiters should have a * waitLSN that follows this value. Protected by SyncRepLock. */ - XLogRecPtr lsn; + XLogRecPtr lsn[NUM_SYNC_REP_WAIT_MODE]; /* * Are any sync standbys defined? Waiting backends can't reload the -- GitLab