diff --git a/src/backend/port/win32/socket.c b/src/backend/port/win32/socket.c index ea4fb557b6ec8cafd368cc9032293380d8c106d3..56a13e5894be18fadd491bb2d8260267338496b6 100644 --- a/src/backend/port/win32/socket.c +++ b/src/backend/port/win32/socket.c @@ -265,7 +265,7 @@ pgwin32_socket(int af, int type, int protocol) } int -pgwin32_bind(SOCKET s, struct sockaddr * addr, int *addrlen) +pgwin32_bind(SOCKET s, struct sockaddr * addr, int addrlen) { int res; diff --git a/src/include/port/win32.h b/src/include/port/win32.h index 9810a835401e10d4a8a34d3b87a39da832b0ee86..708d47ab3e573c1229ddd5dce9ab52130a666a3c 100644 --- a/src/include/port/win32.h +++ b/src/include/port/win32.h @@ -373,7 +373,7 @@ void pg_queue_signal(int signum); #define send(s, buf, len, flags) pgwin32_send(s, buf, len, flags) SOCKET pgwin32_socket(int af, int type, int protocol); -int pgwin32_bind(SOCKET s, struct sockaddr * addr, int *addrlen); +int pgwin32_bind(SOCKET s, struct sockaddr * addr, int addrlen); int pgwin32_listen(SOCKET s, int backlog); SOCKET pgwin32_accept(SOCKET s, struct sockaddr * addr, int *addrlen); int pgwin32_connect(SOCKET s, const struct sockaddr * name, int namelen);